Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
From version 18.1
edited by Alexandros Mloukie
on 2025/12/19 20:58
on 2025/12/19 20:58
Change comment:
There is no comment for this version
To version 19.1
edited by Alexandros Mloukie
on 2025/12/19 21:02
on 2025/12/19 21:02
Change comment:
There is no comment for this version
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -91,7 +91,8 @@ 91 91 92 92 === 1.1.2 - Weather System === 93 93 94 -|=Weather|=Characteristics 94 +(% class="table-bordered" %) 95 +(% class="active" %)|=Weather|=Characteristics 95 95 |Sunny (Baseline)|((( 96 96 * Visibility: 100% 97 97 * Audio range: 100% ... ... @@ -121,6 +121,7 @@ 121 121 * Visual detection is low, auditory detection is high. When the creatures are not in flee mode, they move slowly. 122 122 * Predators rely on ambush tactics. Players could be hunted if they haven’t noticed the predators. 123 123 * **Player Strategies:** Move slowly and quietly, but be careful; players can also be hunted if they are unaware of the predator. 125 +))) 124 124 125 125 |=Weather|=Movement Speed|=Roaming Radius from the Spawn Point|=Resting Priority|=Vision Range|=Hearing Range 126 126 |Sunny|100%|100%|1.0x|100%|100% ... ... @@ -134,8 +134,8 @@ 134 134 **Core Concept:** Within each biome, there are special micro-zones that determine the creature density and spawn priority. These zones are tied to terrain features. 135 135 136 136 * **High elevation:** More like hills, or mountains. Predators and scavengers hide or rest here. 137 -* **Dense Vegetation:** Dense forests with thick vegetation such as trees, bushes, plants, etc. 138 -**This zone serves as a resting ground for prey. 139 +* **Dense Vegetation:** Dense forests with thick vegetation such as trees, bushes, plants, etc. 140 +**This zone serves as a resting ground for prey. ** 139 139 * **Cave Entrance:** Dark tunnels or just an opening; mostly predators rest; sometimes prey can be found here, too. 140 140 * **Riverside/Seashore:** Where all animals drink or hang out. Still, predators and scavengers hunt and feed here. Also, some predators are in the water to hunt fish. 141 141 ... ... @@ -382,3 +382,4 @@ 382 382 * (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Q5**(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) - Teaches: Creature interactions with each other. 383 383 384 384 ==== ==== 387 +)))