Changes for page Fire Crystal Ant - AI
Last modified by Adam Janus on 2026/01/19 21:09
From version 3.1
edited by Adam Janus
on 2026/01/19 20:42
on 2026/01/19 20:42
Change comment:
There is no comment for this version
To version 1.1
edited by Adam Janus
on 2026/01/19 18:49
on 2026/01/19 18:49
Change comment:
There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Attachments (0 modified, 0 added, 2 removed)
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... ... @@ -1,410 +1,833 @@ 1 1 (% style="line-height:1.38; text-align:center; margin-bottom:4px" %) 2 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:26pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Fire Crystal Ant2 +(% style="font-size: 26pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Fire Crystal Ant 3 3 4 4 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 5 -= (% style=" color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)1. Introduction(%%) =5 += (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1. Introduction(%%) = 6 6 7 -1. (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)A low-level, early-game hostile creature.8 -1. (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Introduce directional combat and basic telegraphed enemy attacks.9 -1. (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Drops basic loot.7 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A low-level, early-game hostile creature. 8 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Introduce directional combat and basic telegraphed enemy attacks. 9 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Drops basic loot. 10 10 11 11 [[image:1768844705045-424.png]] 12 +\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 12 12 13 13 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 14 -= (% style=" color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)2. Enemy Behaviours(%%) =15 += (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2. Enemy Behaviours(%%) = 15 15 17 +(% style="line-height:1.38" %) 18 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Summary: 16 16 17 -[[image:1768845201254-673.png||height="546" width="483"]] 18 -\\\\ 20 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol 21 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2 Attacks 22 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 special move 23 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger 19 19 20 -(% style="line-height:1.38 ; margin-top:24px; margin-bottom:8px" %)21 - ==(% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none;white-space:pre-wrap"%)2.1 Patrol(%%) ==25 +(% style="line-height:1.38" %) 26 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Detects player by: 22 22 23 -[[image:1768845249390-619.png]] 28 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sight 29 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hearing 30 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Touch 31 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Damage[[image:1768844705047-128.png]] 24 24 25 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Not engaged in any other behaviour OR end of Disengage behaviour 26 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) Picks a location within its (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Patrol Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %), rotates towards it and moves until it reaches it at (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Patrol Speed]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 27 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by a Custom Task and the MoveTo task of UE’s Behaviour Trees 28 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)A new random location is picked after (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[NextPatrolWait] ** 29 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) Senses the Player by (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//sight, hearing, colision //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)or (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//damage//(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 30 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Senses are handled by Unreal Engine’s AIPerception component 31 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Attacking an unaware Enemy triggers this behaviour 32 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 33 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Normal ant-walking animation, 34 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)On reaching patrol destination, 35 35 34 +\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 35 + 36 36 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 37 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.2Approach(%%) ==37 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.1 Patrol[[image:1768844705048-905.png]](%%) == 38 38 39 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[[image:1768844705049-610.png]] 39 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Not engaged in any other behaviour OR end of Disengage behaviour 40 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) Picks a location within its (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Patrol Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %), rotates towards it and moves until it reaches it at (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Patrol Speed]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 41 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This is handled by a Custom Task and the MoveTo task of UE’s Behaviour Trees 42 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A new random location is picked after (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[NextPatrolWait] ** 43 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) Senses the Player by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//sight, hearing, touch //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)or (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//damage//(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 44 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Senses are handled by Unreal Engine’s AIPerception component 45 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attacking an unaware Enemy triggers this behaviour 46 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 47 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Normal ant-walking animation, with antennas waving slightly. 48 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)On reaching patrol destination, idle animation with antennas moving in a jerky fashion (as if assessing the surroundings). 40 40 41 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)end of Patrol Behaviour 42 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy rotates towards the Player and moves towards their direction at (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Approach Speed]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 43 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by the MoveTo task 44 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy stops moving when they are closer than (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) from the Player and they still have the Player in their Line of Sight 45 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) overrides the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Acceptable Radius]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) value in the MoveTo Task and is edited on a per-enemy basis based on their Design 46 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 47 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Faster ant-walking animation 50 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 51 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.2 Approach[[image:1768844705049-610.png]](%%) == 48 48 53 + 54 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)end of Patrol Behaviour 55 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy rotates towards the Player and moves towards their direction at (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Approach Speed]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 56 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This is handled by the MoveTo task 57 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy stops moving when they are closer than (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) from the Player and they still have the Player in their Line of Sight 58 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) overrides the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Acceptable Radius]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) value in the MoveTo Task and is edited on a per-enemy basis based on their Design 59 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 60 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Faster ant-walking animation, with antennas waving faster. 61 + 49 49 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 50 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.3 Enemy Attack(%%) ==63 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.3 Enemy Attack(%%) == 51 51 52 52 (% style="line-height:1.38" %) 53 53 [[image:1768844705050-879.png]] 54 54 55 55 56 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)end of Approach Behaviour 57 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy triggers an Attack Animation Montage or Move Animation Montage 58 -** **Pincer attack**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)usually. 59 -** ((( 60 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)**Charge attack **is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred//(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) when: 69 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)end of Approach Behaviour 70 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy triggers an Attack Animation Montage or Move Animation Montage 71 +** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Pincer Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.tznw4dr2u8w1||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)usually. 72 +** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Stinger Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.yh2713xw0vci||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred//(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) when: 73 +*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player is near the edge of (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 74 +*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player has reached the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Hit Streak Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 75 +** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Burrow Move>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.57oq7jwyskkl||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)when: 76 +*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player is out of (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance].** 77 +*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player has reached the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Hit Streak Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 78 +**** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Lower preference than Stinger Attack. 79 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy evaluates if the Player is still within [Attack Distance] and in its Line of Sight and either Attacks again or starts the Approach Behaviour again 80 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 81 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Described in (%%)[[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)3.2 Enemy Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.hoqo0oxiof3||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 61 61 62 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Player is is outside of (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance] **(%%)for more then **4 second. ** 63 -))) 64 -** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Abdomen Attack is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)when: 65 -*** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Player has reached the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Hit Streak Limit]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 66 -**** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Lower preference than Stinger Attack. 67 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy evaluates if the Player is still within [Attack Distance] and in its Line of Sight and either Attacks again or starts the Approach Behaviour again 68 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 69 -** ((( 70 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Described in (%%)3.2 Enemy Attack. 71 -))) 72 - 73 73 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 74 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.4 Enemy Staggered(%%) ==84 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.4 Enemy Staggered(%%) == 75 75 76 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: [Stagger Damage] >= [Stagger Limit]**77 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy aborts all other Behaviours and triggers a Stagger Animation Montageand can't enter any other state while staggered.78 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) upon ending the Stagger Animation Montage and waiting (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Time]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy evaluates if the Player is still within (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) and in its Line of Sight and either starts the Attacks Behaviour or the Approach Behaviour86 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: [Stagger Damage] >= [Stagger Limit]** 87 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy aborts all other Behaviours and triggers a Stagger Animation Montage 88 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) upon ending the Stagger Animation Montage and waiting (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Time]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy evaluates if the Player is still within (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) and in its Line of Sight and either starts the Attacks Behaviour or the Approach Behaviour 79 79 80 80 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 81 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.5 Enemy Disengage(%%) ==91 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.5 Enemy Disengage[[image:1768844705052-455.png]](%%) == 82 82 83 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[[image:1768844705052-455.png]] 84 84 85 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Player gets further than the Enemy’s (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[AreaOfInterest]**86 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy rotates towards its (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[SpawnLocation]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) and goes back there87 -** (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by the MoveTo task88 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) upon reaching the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[SpawnLocation]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) and waiting (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[NextPatrolWait]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy starts the Patrol Behaviour94 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Player gets further than the Enemy’s (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[AreaOfInterest]** 95 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy rotates towards its (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[SpawnLocation]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) and goes back there 96 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This is handled by the MoveTo task 97 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) upon reaching the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[SpawnLocation]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) and waiting (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[NextPatrolWait]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy starts the Patrol Behaviour 89 89 90 90 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 91 -= =100 += = 92 92 93 93 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 94 -= (% style=" color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3. Action and Reactions(%%) =103 += (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3. Action and Reactions(%%) = 95 95 96 96 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 97 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.1 Attacking the Enemy(%%) ==106 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.1 Attacking the Enemy(%%) == 98 98 99 99 (% style="line-height:1.38" %) 100 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Upon registering damage, the following happens:109 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Upon registering damage, the following happens: 101 101 102 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Particles are spawned at the first point of impact103 -** (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, slightly bright gold particles. 1 burst: Short-lived and sparse.104 -** (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**armour **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, dull grey particles. Smaller particles. 1 burst: Short-lived and even sparser.105 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)A 2D Sound Effect is spawned106 -** (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, a satisfying (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic;font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//crunch //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)sound.107 -** (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**armour **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, a dull (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)//clang //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)sound.108 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Additionally, if (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, the crystals on the ant’s body glimmer in dull red (emissive).109 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)The Enemy receives damage based on the calculations in the CombatSystem_Design Document.110 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)The Enemy receives Stagger Damage.111 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Particles are spawned at the first point of impact 112 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**flesh **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)is hit, slightly bright gold particles. 1 burst: Short-lived and sparse. 113 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**armour **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)is hit, dull grey particles. Smaller particles. 1 burst: Short-lived and even sparser. 114 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A 2D Sound Effect is spawned 115 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**flesh **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)is hit, a satisfying (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//crunch //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)sound. 116 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**armour **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)is hit, a dull (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//clang //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)sound. 117 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Additionally, if (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**flesh **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)is hit, the crystals on the ant’s body glimmer in dull red (emissive). 118 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Enemy receives damage based on the calculations in the CombatSystem_Design Document. 119 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Enemy receives Stagger Damage. 111 111 112 112 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 113 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2 Enemy Attack(%%) ==122 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.2 Enemy Attack(%%) == 114 114 124 +(% style="line-height:1.38" %) 125 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This enemy has (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**2 **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)attacks, and 1 special movement while attacking. 126 + 115 115 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 116 -=== (%style="color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.1 Pincer attack(%%)===128 +=== === 117 117 130 +(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 131 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.2.1 Pincer attack(%%) === 132 + 118 118 (% style="line-height:1.38" %) 119 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant uses the pincers on its face to “bite” the player.134 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant uses the pincers on its face to “bite” the player. 120 120 136 + 137 +((( 138 +(% cellspacing="0" style="border-collapse:collapse; border:none; width:603px" %) 139 +|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 140 +(% style="line-height:1.2" %) 141 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 142 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 143 +(% style="line-height:1.2" %) 144 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 145 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 146 +(% style="line-height:1.2" %) 147 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Blockable?** 148 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 149 +(% style="line-height:1.2" %) 150 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Number of attacks** 151 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 152 +(% style="line-height:1.2" %) 153 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Extra Effects/Conditions** 154 +))) 155 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 156 +(% style="line-height:1.2" %) 157 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]** 158 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 159 +(% style="line-height:1.2" %) 160 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Slashing 161 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 162 +(% style="line-height:1.2" %) 163 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)✅ 164 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 165 +(% style="line-height:1.2" %) 166 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 167 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 168 +(% style="line-height:1.2" %) 169 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)None 170 +))) 171 +))) 172 + 121 121 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 122 -==== (% style=" color:#666666; font-family:Arial,sans-serif;font-size:12pt; font-style:normal; font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.1.1 Animation**(%%) ====174 +==== (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(102, 102, 102); font-weight: 700; font-style: normal; text-decoration: none" %)**3.2.1.1 Animation**(%%) ==== 123 123 124 124 (% style="line-height:1.38" %) 125 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:**177 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Wind-up:** 126 126 127 -1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Extend the pincers over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.5 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 128 -11. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Also, tilt the head back by (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**15 degrees**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) from normal position (or the closest that’s noticeable to the player)) 129 -1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Hold for (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.5 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 179 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Extend the pincers over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 180 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, tilt the head back by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**5 degrees**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) from normal position (or the closest that’s noticeable to the player) 181 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals glow deep gold. 182 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Sounds: 183 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Insect-like crittering sound, //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)and 184 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//“Knock-knock-knock” retracting sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(like small machine gears) 185 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 130 130 131 131 (% style="line-height:1.38" %) 132 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:**188 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Swing:** 133 133 134 -1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Snap shut over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.2 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 135 -1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Snap the head forward by **15** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**degrees **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)from normal position. 136 -11. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//Slam sound// 137 -1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[Notify] Apply slashing damage according to the number of pincer colliders that overlap the player. 190 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Snap shut over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 191 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Snap the head forward by 5 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**degrees **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)from normal position. 192 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals stop glowing abruptly. 193 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Sounds: 194 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Slam sound// 195 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Apply slashing damage according to the number of pincer colliders that overlap the player. 196 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the player is blocking, apply (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) stamina cost to the player according to the number of pincer colliders that overlap the blocking shield. 138 138 139 139 (% style="line-height:1.38" %) 140 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:**199 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Recovery:** 141 141 142 -1. (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Pincers reach normal positions over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.2 seconds.**143 -1. (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)Cooldown for (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**2 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %).201 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Pincers reach normal positions over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds.** 202 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Cooldown for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 144 144 145 145 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 146 -=== (%style="color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.2 Charge attack(%%)===205 +=== === 147 147 207 +(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 208 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.2.2 Sting attack(%%) === 209 + 148 148 (% style="line-height:1.38" %) 149 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant uses the stinger at the back to stab the player.211 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant uses the stinger at the back to stab the player. 150 150 213 + 214 +((( 215 +(% cellspacing="0" style="border-collapse:collapse; border:none; width:603px" %) 216 +|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 217 +(% style="line-height:1.2" %) 218 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 219 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 220 +(% style="line-height:1.2" %) 221 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 222 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 223 +(% style="line-height:1.2" %) 224 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Blockable?** 225 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 226 +(% style="line-height:1.2" %) 227 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Number of attacks** 228 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 229 +(% style="line-height:1.2" %) 230 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Extra Effects/Conditions** 231 +))) 232 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 233 +(% style="line-height:1.2" %) 234 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low-Mid]** 235 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 236 +(% style="line-height:1.2" %) 237 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Slashing(% style="overflow: hidden; overflow-wrap: break-word" %) 238 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)+ Poison 239 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 240 +(% style="line-height:1.2" %) 241 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)✅ 242 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 243 +(% style="line-height:1.2" %) 244 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 245 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 246 +(% style="line-height:1.2" %) 247 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Poisoned (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**(5 seconds)** 248 +))) 249 +))) 250 + 151 151 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 152 -==== (% style=" color:#666666; font-family:Arial,sans-serif;font-size:12pt; font-style:normal; font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.2.1 Animation**(%%) ====252 +==== (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(102, 102, 102); font-weight: 700; font-style: normal; text-decoration: none" %)**3.2.2.1 Animation**(%%) ==== 153 153 154 154 (% style="line-height:1.38" %) 155 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:**255 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Wind-up:** 156 156 157 -1. Rises the wings over 0.5 seconds. 158 -11. Start flapping the wings. 159 -1. Leaps forward while flapping the leaps (becomes airborne) 160 -11. Spreads limbs while airborne 161 -11. Curls head close to torso 257 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Extend the wings horizontally over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 258 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Start flapping the wings. 259 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Lift the entire body up by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**10 cm **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.3 seconds.** 260 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, slightly curl the body (i.e. bring the stinger closer to the head) 261 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals glow deep gold. 262 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 263 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Insect-like crittering sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(same as in Pincer attack), and 264 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Gentle swooping sound// 265 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 162 162 163 163 (% style="line-height:1.38" %) 164 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:**268 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Swing:** 165 165 270 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Quickly twist the entire body mid-air such that the stinger pointed at the player over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.3 seconds.** 271 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals stop glowing 272 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 273 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Fast swooping sound// 274 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Subtle “cling” sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(like metal hitting metal) 275 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Apply damage if the stinger collider overlaps the player. 276 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the player is blocking, apply (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low-Mid]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) stamina cost to the player if the stinger collider overlaps the blocking shield. 277 + 166 166 (% style="line-height:1.38" %) 167 -( ant isairbornealwaysfor1.75seconds)279 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Recovery:** 168 168 169 -1. Ant flies at direction of player for 1 second. 170 -1. After **1 second**, ants locks is landing spot at current player position. 171 -11. Brings it limbs close together 172 -11. rises its heads backward 173 -11. [Notifes] sounds 174 -111. Loud high pitch scream 175 -1. In **0.75 **seconds, ants lands at previously locked landing spot, and deals damage with sphere collider. 281 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Body uncurls completely and the ant lands back on the ground over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds.** 282 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, wings retract completely. 283 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 284 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Very dull thump sound// 285 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Very subtle swooping sound// 286 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Cooldown for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 176 176 177 -(% style="line-height:1.38" %) 178 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:** 179 179 180 -1. Body uncurls completely and the ant lands back on the ground over 0.5 seconds. 181 -11. Also, wings retract completely. 182 -1. becomes idle for 1.2 seconds. 289 + 183 183 184 184 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 185 -=== (% style=" color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.3 (%%)AbdomenSlam===292 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.2.3 Burrow Move(%%) === 186 186 187 187 (% style="line-height:1.38" %) 188 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant spinsitsboddyand slamsplayer characterwithitsabdomen.295 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant burrows into the ground and pops out behind the player. 189 189 190 190 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 191 -==== (% style=" color:#666666; font-family:Arial,sans-serif;font-size:12pt; font-style:normal; font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.3.1 Animation**(%%) ====298 +==== (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(102, 102, 102); font-weight: 700; font-style: normal; text-decoration: none" %)**3.2.3.1 Animation**(%%) ==== 192 192 193 193 (% style="line-height:1.38" %) 194 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:**301 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Wind-up:** 195 195 196 -1. Ant curls into aC-Shape seen form top-downperspective for**1second.**197 -1. Antshakesit abdomen for**0.45second.**198 -11. [Notify]rattlesnakesoundisplayed199 -1 1.Antrotation becomes locked.303 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Raise the arms and front half of the body by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**4 cm **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds, **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)as if “bracing”. 304 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 305 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Dulled version of the crittering sound.// 306 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.1 second.** 200 200 201 201 (% style="line-height:1.38" %) 202 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:**309 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Swing:** 203 203 204 -1. Ant jumps while curled starts to spin along Z axis for 360 degrees. 205 -11. Collision becomes overlaid on ant's abdomen. 206 -1. While jumping, ants gradually uncurls it body until its fully uncurled by full 360 degrees. 311 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Dive entirely into the ground, over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds.** 312 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Kick up a small mound, which disappears after (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**1 second**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 313 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 314 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Dull thump// 315 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Crunch of stones and mud// 316 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Burst out of the ground (roughly) behind the player over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds.** 317 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Facing the player. 318 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Same as before, kick up a mound. 319 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 320 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Sharp woosh// 321 +11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Crunch of stones and mud// 207 207 208 208 (% style="line-height:1.38" %) 209 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:**324 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Recovery:** 210 210 211 -1. Ant land with previously locked rotation with body lowered close to ground. 212 -1. At slowly rises for **2 seconds.** 213 -11. While rising ants cant perform any other action**. ** 326 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Cooldown for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 214 214 328 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 329 +== == 215 215 216 216 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 217 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2EnemyStagger(%%) ==332 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.3 Enemy Armor(%%) == 218 218 219 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)When the received (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) >= (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Limit]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy starts the Stagger Behaviour 220 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)After completing the Staggered Behaviour the(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)** [Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) gets reset to 0 221 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The received [Stagger Damage] goes down over time if new (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) is dealt every (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Recovery Time]** 334 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant’s body is not visibly armoured per se. However, hitting different areas of the ant impart different damage, as follows: 222 222 336 +((( 337 +(% cellspacing="0" style="border-collapse:collapse; border:none; table-layout:fixed; width:602px" %) 338 +|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 339 +(% style="line-height:1.2" %) 340 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Part of the body** 341 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 342 +(% style="line-height:1.2" %) 343 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 344 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 345 +(% style="line-height:1.2" %) 346 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Notes** 347 +))) 348 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 349 +(% style="line-height:1.38" %) 350 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Entire top and sides 351 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 352 +(% style="line-height:1.2" %) 353 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]** 354 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 355 +(% style="line-height:1.2" %) 356 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)On account of being covered in crystals 357 +))) 358 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 359 +(% style="line-height:1.2" %) 360 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Head 361 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 362 +(% style="line-height:1.2" %) 363 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Mid]** 364 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 365 +(% style="line-height:1.2" %) 366 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)No crystals, but skull 367 +))) 368 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 369 +(% style="line-height:1.2" %) 370 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Under the body 371 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 372 +(% style="line-height:1.2" %) 373 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[High]** 374 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 375 +(% style="line-height:1.2" %) 376 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)No crystals, softer, cream-coloured skin 377 +))) 378 +))) 379 + 380 + 381 +(% style="line-height:1.38; text-indent:36pt" %) 382 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Each of these parts correspond to unique colliders along the body.(%%) 383 + 384 + 385 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A capsule collider that is only used for AI movement logic calculations 386 + 223 223 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 224 -== (% style=" color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.4Defeating theEnemy (%%) ==388 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.4 Enemy Stagger(%%) == 225 225 226 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Upon reaching 0 HP the Enemy becomes ragdoll and stops using its Behaviour Tree. 227 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Looting is enabled 390 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)When the received (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) >= (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy starts the Stagger Behaviour 391 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)After completing the Staggered Behaviour the(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)** [Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) gets reset to 0 392 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The received [Stagger Damage] goes down over time if new (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is dealt every (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Recovery Time]** 228 228 394 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 395 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.5 Defeating the Enemy (%%) == 396 + 397 +(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 398 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.1 Summary(%%) === 399 + 400 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Upon reaching 0 HP the Enemy plays a Death Anim Montage and stops using its Behaviour Tree. 401 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All Colliders besides the Enemy Base Collider are Disabled 402 +** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Base Collider is set to overlap all 403 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All physics, including Gravity, is disabled 404 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Loot is dropped 405 + 406 +(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 407 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.2 Animations(%%) === 408 + 409 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant’s body rises up in the air by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**10 cm**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %), somersaults and flips over, and falls back to the ground. Legs up in the air and the wings splayed slightly. 410 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All of this happens in (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**1 second**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 411 +1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Crystals stop glowing. 412 + 413 +(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 414 +=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.3 Loot(%%) === 415 + 416 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Drops 3-6 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[crafting crystals (type 1)]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 417 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Drops 5-10 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[energy]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 418 + 229 229 (% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 230 -= (% style=" color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal;font-variant:normal;font-weight:400; text-decoration:none; white-space:pre-wrap" %)4.InstanceEditables(%%) =420 += (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4. Enemy Blueprint Structure(%%) = 231 231 422 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 423 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.1 Base Enemy Blueprint(%%) == 232 232 425 +(% style="line-height:1.38" %) 426 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Base Enemy Blueprint inherits from Character 427 + 428 +(% style="line-height:1.38" %) 429 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Tuning of basic Components:** 430 + 431 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Character Movement -> [Use controller rotation yaw] -> True 432 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Capsule Component -> ignore all Collisions besides the ones needed for Locomotion 433 + 434 +(% style="line-height:1.38" %) 435 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Other Components and Tuning:** 436 + 437 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)AI Controller -> AI Perception -> Senses Config -> All Enemies have at least the Sight Sense 438 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Base Collider 439 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Colliders 440 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Reference Point -> Located at the Center of Mass of the Enemy 441 +* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Area of Interest (sphere collider) 442 + 443 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 444 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.2 Enemy Blackboard(%%) == 445 + 446 +(% style="line-height:1.38" %) 447 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All Enemies share the same Blackboard, besides particularly unique and complex Enemies (like bosses) 448 + 449 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 450 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.3 Behaviour Tree(%%) == 451 + 452 +(% style="line-height:1.38" %) 453 +(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Briefly described at (%%)[[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)2. Enemy Behaviours>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.9lr2wwqwdq24||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 454 + 455 + 456 +(% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 457 += = 458 + 459 +(% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 460 += (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5. Instance Editables(%%) = 461 + 462 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 463 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5.1 Manually editable(%%) == 464 + 465 + 233 233 ((( 234 234 (% cellspacing="0" style="border-collapse:collapse; border:none; width:600px" %) 235 235 |(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 236 236 (% style="line-height:1.2" %) 237 -(% style=" color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Variable**470 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Variable** 238 238 )))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 239 239 (% style="line-height:1.2" %) 240 -(% style=" color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Type**473 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 241 241 )))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 242 242 (% style="line-height:1.2" %) 243 -(% style=" color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Description **476 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Description ** 244 244 ))) 245 245 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 246 246 (% style="line-height:1.2" %) 247 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Health Points480 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Health Points 248 248 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 249 249 (% style="line-height:1.2" %) 250 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float483 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 251 251 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 252 252 (% style="line-height:1.2" %) 253 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The Enemy’s health486 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Enemy’s health 254 254 ))) 255 255 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 256 256 (% style="line-height:1.2" %) 257 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)AttackDistance490 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Spawn Location 258 258 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 259 259 (% style="line-height:1.2" %) 260 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float493 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Vector 3 261 261 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 262 262 (% style="line-height:1.2" %) 263 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How far from thePlayer the Enemystarts to attack496 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Where the Enemy originates (set on Begin Play) 264 264 ))) 265 265 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 266 266 (% style="line-height:1.2" %) 267 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)StaggerTaken500 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Distance 268 268 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 269 269 (% style="line-height:1.2" %) 270 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float503 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 271 271 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 272 272 (% style="line-height:1.2" %) 273 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)The amountof receivedStaggervalue506 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How far from the Player the Enemy starts to attack 274 274 ))) 275 275 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 276 276 (% style="line-height:1.2" %) 277 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)StaggerLimit510 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Damage 278 278 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 279 279 (% style="line-height:1.2" %) 280 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float513 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 281 281 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 282 282 (% style="line-height:1.2" %) 283 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The amount of Stagger Damageto initiate the Stagger Behaviour516 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The amount of received Stagger Damage 284 284 ))) 285 285 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 286 286 (% style="line-height:1.2" %) 287 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)StaggerTime520 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Limit 288 288 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 289 289 (% style="line-height:1.2" %) 290 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float523 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 291 291 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 292 292 (% style="line-height:1.2" %) 293 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Theduration of the Stagger Behaviour526 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The amount of Stagger Damage to initiate the Stagger Behaviour 294 294 ))) 295 295 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 296 296 (% style="line-height:1.2" %) 297 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)StaggerRecovery time530 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Time 298 298 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 299 299 (% style="line-height:1.2" %) 300 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float533 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 301 301 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 302 302 (% style="line-height:1.2" %) 303 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap" %)How longit takes forthe StaggerDamageto reduce while not taking damage536 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The duration of the Stagger Behaviour 304 304 ))) 305 305 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 306 306 (% style="line-height:1.2" %) 307 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)Patrol Speed540 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Recovery time 308 308 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 309 309 (% style="line-height:1.2" %) 310 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float543 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 311 311 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 312 312 (% style="line-height:1.2" %) 313 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)The SpeedofMovementin thePatrolBehaviour546 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How long it takes for the Stagger Damage to reduce while not taking damage 314 314 ))) 315 315 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 316 316 (% style="line-height:1.2" %) 317 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)ApproachSpeed550 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol Speed 318 318 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 319 319 (% style="line-height:1.2" %) 320 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float553 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 321 321 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 322 322 (% style="line-height:1.2" %) 323 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The Speed of Movement in theApproachBehaviour556 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Speed of Movement in the Patrol Behaviour 324 324 ))) 325 325 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 326 326 (% style="line-height:1.2" %) 327 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Next Patrol Wait560 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Approach Speed 328 328 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 329 329 (% style="line-height:1.2" %) 330 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float563 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 331 331 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 332 332 (% style="line-height:1.2" %) 333 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)Howlongtowait before goingto thenext PatrolPoint566 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Speed of Movement in the Approach Behaviour 334 334 ))) 335 335 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 336 336 (% style="line-height:1.2" %) 337 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)PatrolDistance570 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Next Patrol Wait 338 338 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 339 339 (% style="line-height:1.2" %) 340 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float573 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 341 341 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 342 342 (% style="line-height:1.2" %) 343 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)HowfarfromSpawncantheEnemypick aPatrol Point576 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How long to wait before going to the next Patrol Point 344 344 ))) 345 345 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 346 -((( 347 347 (% style="line-height:1.2" %) 348 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Pincer attack Damage 580 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol Distance 581 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 582 +(% style="line-height:1.2" %) 583 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 584 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 585 +(% style="line-height:1.2" %) 586 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How far from Spawn can the Enemy pick a Patrol Point 349 349 ))) 350 - 351 -((( 352 - 588 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 589 +(% style="line-height:1.2" %) 590 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Damage 591 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 592 +(% style="line-height:1.2" %) 593 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 594 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 595 +(% style="line-height:1.2" %) 596 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How much Damage the Enemy deals by (% style="overflow: hidden; overflow-wrap: break-word" %)[[(% style="overflow: hidden; overflow-wrap: break-word; overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Pincer attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.tznw4dr2u8w1||style="text-decoration:none"]] 353 353 ))) 598 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 599 +(% style="line-height:1.2" %) 600 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Damage Stinger 354 354 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 355 355 (% style="line-height:1.2" %) 356 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float603 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 357 357 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 358 358 (% style="line-height:1.2" %) 359 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal;font-variant:normal;font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap"%)HowmuchDamage theEnemydealsby Pincer attack606 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How much Damage the Enemy deals by (% style="overflow: hidden; overflow-wrap: break-word" %)[[(% style="overflow: hidden; overflow-wrap: break-word; overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Stinger attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.yh2713xw0vci||style="text-decoration:none"]] 360 360 ))) 361 361 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 362 362 (% style="line-height:1.2" %) 363 - abdomen(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%) AttackDamage610 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Poisoned Duration 364 364 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 365 365 (% style="line-height:1.2" %) 366 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float613 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 367 367 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 368 368 (% style="line-height:1.2" %) 369 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Howmuch Damage theEnemydealsby(%%)abdomen attack616 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How long does the player stay poisoned after Stinger attack 370 370 ))) 371 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Charge attack Damage|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %) |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %) 372 372 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 373 373 (% style="line-height:1.2" %) 374 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)HitStreak620 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Base Attack Animation Montage 375 375 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 376 376 (% style="line-height:1.2" %) 377 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Integer623 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 378 378 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 379 379 (% style="line-height:1.2" %) 380 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Numberofhits playerhasmadewithouttaking damage626 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Pincer attack 381 381 ))) 382 382 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 383 383 (% style="line-height:1.2" %) 384 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)HitStreakLimit630 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stinger Attack Animation Montage 385 385 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 386 386 (% style="line-height:1.2" %) 387 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Integer633 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 388 388 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 389 389 (% style="line-height:1.2" %) 390 -(% style=" color:#000000;font-family:Arial,sans-serif;font-size:12pt; font-style:normal;font-variant:normal; font-weight:400; overflow-wrap:break-word;overflow:hidden;text-decoration:none; white-space:pre-wrap" %)The amount of hit streak before (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal;font-weight:400; overflow-wrap:break-word; overflow:hidden;text-decoration:none; white-space:pre-wrap" %)//preferring //(% style="color:#000000; font-family:Arial,sans-serif;font-size:12pt; font-style:normal;font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none;white-space:pre-wrap"%)StingerAttack636 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Stinger attack 391 391 ))) 392 392 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 393 393 (% style="line-height:1.2" %) 394 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)DroppedLoot640 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Burrow Move Animation Montage 395 395 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 396 396 (% style="line-height:1.2" %) 397 -(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Array of item structs 643 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 644 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 645 +(% style="line-height:1.2" %) 646 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Burrow Move 647 +))) 648 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 649 +(% style="line-height:1.2" %) 650 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Animation Montage 651 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 652 +(% style="line-height:1.2" %) 653 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 654 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 655 +(% style="line-height:1.2" %) 656 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Stagger 657 +))) 658 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 659 +(% style="line-height:1.2" %) 660 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Death Animation Montage 661 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 662 +(% style="line-height:1.2" %) 663 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 664 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 665 +(% style="line-height:1.2" %) 666 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Death 667 +))) 668 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 669 +(% style="line-height:1.2" %) 670 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hit Streak 671 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 672 +(% style="line-height:1.2" %) 673 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Integer 674 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 675 +(% style="line-height:1.2" %) 676 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Number of hits player has made without taking damage 677 +))) 678 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 679 +(% style="line-height:1.2" %) 680 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hit Streak Limit 681 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 682 +(% style="line-height:1.2" %) 683 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Integer 684 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 685 +(% style="line-height:1.2" %) 686 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The amount of hit streak before (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferring //(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stinger Attack 687 +))) 688 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 689 +(% style="line-height:1.2" %) 690 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Sound 691 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 692 +(% style="line-height:1.2" %) 693 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sound Cue 694 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 695 +(% style="line-height:1.2" %) 696 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The sound to play when player attacks on Enemy’s flesh 697 +))) 698 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 699 +(% style="line-height:1.2" %) 700 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Armor Hit Sound 701 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 702 +(% style="line-height:1.2" %) 703 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sound Cue 704 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 705 +(% style="line-height:1.2" %) 706 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The sound to play when player attacks on Enemy’s armor (in this case, the ant’s body’s upper and side areas) 707 +))) 708 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 709 +(% style="line-height:1.2" %) 710 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Particles 711 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 712 +(% style="line-height:1.2" %) 713 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Niagara System 714 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 715 +(% style="line-height:1.2" %) 716 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The VFX to play when player attacks on Enemy’s flesh 717 +))) 718 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 719 +(% style="line-height:1.2" %) 720 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Armor Hit Particles 721 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 722 +(% style="line-height:1.2" %) 723 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Niagara System 724 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 725 +(% style="line-height:1.2" %) 726 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The VFX to play when player attacks on Enemy’s armor 727 +))) 728 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 729 +(% style="line-height:1.2" %) 730 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Pincer Attack Crystals Colour 731 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 732 +(% style="line-height:1.2" %) 733 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 734 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 735 +(% style="line-height:1.2" %) 736 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when the Enemy does Pincer attack 737 +))) 738 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 739 +(% style="line-height:1.2" %) 740 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stinger Attack Crystals Colour 741 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 742 +(% style="line-height:1.2" %) 743 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 744 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 745 +(% style="line-height:1.2" %) 746 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when the Enemy does Stinger attack 747 +))) 748 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 749 +(% style="line-height:1.2" %) 750 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Crystals Colour 751 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 752 +(% style="line-height:1.2" %) 753 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 754 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 755 +(% style="line-height:1.2" %) 756 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when player attacks on Enemy’s flesh 757 +))) 758 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 759 +(% style="line-height:1.2" %) 760 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Dropped Loot 761 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 762 +(% style="line-height:1.2" %) 763 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Array of item structs 398 398 399 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Item400 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Fixed quantity or range?401 -* (% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Amount765 +* (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Item 766 +* (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Fixed quantity or range? 767 +* (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Amount 402 402 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 403 403 (% style="line-height:1.2" %) 404 -(% style=" color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400;overflow-wrap:break-word;overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The items to drop when the Enemy dies.770 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The items to drop when the Enemy dies. 405 405 ))) 406 406 ))) 407 407 408 408 775 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 776 +== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5.2 Internally set(%%) == 409 409 778 + 779 +((( 780 +(% cellspacing="0" style="border-collapse:collapse; border:none; width:600px" %) 781 +|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 782 +(% style="line-height:1.2" %) 783 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Variable** 784 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 785 +(% style="line-height:1.2" %) 786 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 787 +)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 788 +(% style="line-height:1.2" %) 789 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Description ** 790 +))) 791 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 792 +(% style="line-height:1.2" %) 793 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Target 794 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 795 +(% style="line-height:1.2" %) 796 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Actor 797 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 798 +(% style="line-height:1.2" %) 799 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Target the Enemy pursues (commonly Player, set in the Blackboard) 800 +))) 801 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 802 +(% style="line-height:1.2" %) 803 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Current Location 804 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 805 +(% style="line-height:1.2" %) 806 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Transform 807 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 808 +(% style="line-height:1.2" %) 809 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Used to determine the relative position of the Enemy compared to the Player, to trigger different Attacks (set in the Blackboard) 810 +))) 811 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 812 +(% style="line-height:1.2" %) 813 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Has Line of Sight 814 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 815 +(% style="line-height:1.2" %) 816 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Bool 817 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 818 +(% style="line-height:1.2" %) 819 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Used to determine if the Enemy can actually see the Player (set in the Blackboard) 820 +))) 821 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 822 +(% style="line-height:1.2" %) 823 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol Point 824 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 825 +(% style="line-height:1.2" %) 826 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Vector 3 827 +)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 828 +(% style="line-height:1.2" %) 829 +(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The chosen Patrol Point (set in the Blackboard) 830 +))) 831 +))) 832 + 410 410
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