Changes for page Fire Crystal Ant - AI
Last modified by Adam Janus on 2026/01/19 21:09
From version 1.1
edited by Adam Janus
on 2026/01/19 18:49
on 2026/01/19 18:49
Change comment:
There is no comment for this version
To version 3.1
edited by Adam Janus
on 2026/01/19 20:42
on 2026/01/19 20:42
Change comment:
There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Attachments (0 modified, 2 added, 0 removed)
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... ... @@ -1,833 +1,410 @@ 1 1 (% style="line-height:1.38; text-align:center; margin-bottom:4px" %) 2 -(% style=" font-size: 26pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Fire Crystal Ant2 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:26pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Fire Crystal Ant 3 3 4 4 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 5 -= (% style=" font-size: 20pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)1. Introduction(%%) =5 += (% style="color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)1. Introduction(%%) = 6 6 7 -1. (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)A low-level, early-game hostile creature.8 -1. (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Introduce directional combat and basic telegraphed enemy attacks.9 -1. (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Drops basic loot.7 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)A low-level, early-game hostile creature. 8 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Introduce directional combat and basic telegraphed enemy attacks. 9 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Drops basic loot. 10 10 11 11 [[image:1768844705045-424.png]] 12 -\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 13 13 14 14 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 15 -= (% style=" font-size: 20pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)2. Enemy Behaviours(%%) =14 += (% style="color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2. Enemy Behaviours(%%) = 16 16 17 -(% style="line-height:1.38" %) 18 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Summary: 19 19 20 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol 21 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2 Attacks 22 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 special move 23 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger 17 +[[image:1768845201254-673.png||height="546" width="483"]] 18 +\\\\ 24 24 25 -(% style="line-height:1.38" %) 26 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none"%)Detectsplayerby:20 +(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 21 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.1 Patrol(%%) == 27 27 28 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sight 29 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hearing 30 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Touch 31 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Damage[[image:1768844705047-128.png]] 23 +[[image:1768845249390-619.png]] 32 32 25 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Not engaged in any other behaviour OR end of Disengage behaviour 26 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) Picks a location within its (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Patrol Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %), rotates towards it and moves until it reaches it at (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Patrol Speed]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 27 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by a Custom Task and the MoveTo task of UE’s Behaviour Trees 28 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)A new random location is picked after (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[NextPatrolWait] ** 29 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) Senses the Player by (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//sight, hearing, colision //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)or (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//damage//(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 30 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Senses are handled by Unreal Engine’s AIPerception component 31 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Attacking an unaware Enemy triggers this behaviour 32 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 33 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Normal ant-walking animation, 34 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)On reaching patrol destination, 33 33 34 -\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ 35 - 36 36 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 37 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)2.1Patrol[[image:1768844705048-905.png]](%%) ==37 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.2 Approach(%%) == 38 38 39 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Not engaged in any other behaviour OR end of Disengage behaviour 40 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) Picks a location within its (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Patrol Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %), rotates towards it and moves until it reaches it at (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Patrol Speed]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 41 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This is handled by a Custom Task and the MoveTo task of UE’s Behaviour Trees 42 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A new random location is picked after (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[NextPatrolWait] ** 43 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) Senses the Player by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//sight, hearing, touch //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)or (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//damage//(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 44 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Senses are handled by Unreal Engine’s AIPerception component 45 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attacking an unaware Enemy triggers this behaviour 46 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 47 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Normal ant-walking animation, with antennas waving slightly. 48 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)On reaching patrol destination, idle animation with antennas moving in a jerky fashion (as if assessing the surroundings). 39 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[[image:1768844705049-610.png]] 49 49 50 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 51 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)2.2 Approach[[image:1768844705049-610.png]](%%) == 41 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)end of Patrol Behaviour 42 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy rotates towards the Player and moves towards their direction at (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Approach Speed]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 43 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by the MoveTo task 44 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy stops moving when they are closer than (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) from the Player and they still have the Player in their Line of Sight 45 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) overrides the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Acceptable Radius]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) value in the MoveTo Task and is edited on a per-enemy basis based on their Design 46 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 47 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Faster ant-walking animation 52 52 53 - 54 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)end of Patrol Behaviour 55 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy rotates towards the Player and moves towards their direction at (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Approach Speed]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 56 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This is handled by the MoveTo task 57 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy stops moving when they are closer than (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) from the Player and they still have the Player in their Line of Sight 58 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) overrides the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Acceptable Radius]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) value in the MoveTo Task and is edited on a per-enemy basis based on their Design 59 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 60 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Faster ant-walking animation, with antennas waving faster. 61 - 62 62 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 63 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)2.3 Enemy Attack(%%) ==50 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.3 Enemy Attack(%%) == 64 64 65 65 (% style="line-height:1.38" %) 66 66 [[image:1768844705050-879.png]] 67 67 68 68 69 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Triggered by: **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)end of Approach Behaviour 70 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy triggers an Attack Animation Montage or Move Animation Montage 71 -** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Pincer Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.tznw4dr2u8w1||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)usually. 72 -** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Stinger Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.yh2713xw0vci||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred//(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) when: 73 -*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player is near the edge of (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 74 -*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player has reached the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Hit Streak Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 75 -** [[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Burrow Move>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.57oq7jwyskkl||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferred //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)when: 76 -*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player is out of (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Attack Distance].** 77 -*** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Player has reached the (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Hit Streak Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 78 -**** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Lower preference than Stinger Attack. 79 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Transition rule:**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy evaluates if the Player is still within [Attack Distance] and in its Line of Sight and either Attacks again or starts the Approach Behaviour again 80 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Animation:** 81 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Described in (%%)[[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)3.2 Enemy Attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.hoqo0oxiof3||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 56 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)end of Approach Behaviour 57 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy triggers an Attack Animation Montage or Move Animation Montage 58 +** **Pincer attack**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)usually. 59 +** ((( 60 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)**Charge attack **is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred//(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) when: 82 82 62 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Player is is outside of (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance] **(%%)for more then **4 second. ** 63 +))) 64 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Abdomen Attack is (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//preferred //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)when: 65 +*** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Player has reached the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Hit Streak Limit]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 66 +**** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Lower preference than Stinger Attack. 67 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy evaluates if the Player is still within [Attack Distance] and in its Line of Sight and either Attacks again or starts the Approach Behaviour again 68 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Animation:** 69 +** ((( 70 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Described in (%%)3.2 Enemy Attack. 71 +))) 72 + 83 83 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 84 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)2.4 Enemy Staggered(%%) ==74 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.4 Enemy Staggered(%%) == 85 85 86 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Triggered by: [Stagger Damage] >= [Stagger Limit]**87 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) the Enemy aborts all other Behaviours and triggers a Stagger Animation Montage88 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Transition rule:**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) upon ending the Stagger Animation Montage and waiting (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[Stagger Time]**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) the Enemy evaluates if the Player is still within (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[Attack Distance]**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) and in its Line of Sight and either starts the Attacks Behaviour or the Approach Behaviour76 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by: [Stagger Damage] >= [Stagger Limit]** 77 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy aborts all other Behaviours and triggers a Stagger Animation Montage and can't enter any other state while staggered. 78 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) upon ending the Stagger Animation Montage and waiting (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Time]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy evaluates if the Player is still within (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Attack Distance]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) and in its Line of Sight and either starts the Attacks Behaviour or the Approach Behaviour 89 89 90 90 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 91 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)2.5 Enemy Disengage[[image:1768844705052-455.png]](%%) ==81 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)2.5 Enemy Disengage(%%) == 92 92 83 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[[image:1768844705052-455.png]] 93 93 94 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Triggered by:**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) the Player gets further than the Enemy’s (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[AreaOfInterest]**95 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Shown behaviour:**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) the Enemy rotates towards its (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[SpawnLocation]**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) and goes back there96 -** (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)This is handled by the MoveTo task97 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Transition rule:**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) upon reaching the (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[SpawnLocation]**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) and waiting (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**[NextPatrolWait]**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %) the Enemy starts the Patrol Behaviour85 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Triggered by:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Player gets further than the Enemy’s (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[AreaOfInterest]** 86 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Shown behaviour:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy rotates towards its (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[SpawnLocation]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) and goes back there 87 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)This is handled by the MoveTo task 88 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Transition rule:**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) upon reaching the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[SpawnLocation]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) and waiting (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[NextPatrolWait]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy starts the Patrol Behaviour 98 98 99 99 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 100 -= = 91 += = 101 101 102 102 (% style="line-height:1.38; text-align:justify; margin-top:27px; margin-bottom:8px" %) 103 -= (% style=" font-size: 20pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)3. Action and Reactions(%%) =94 += (% style="color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3. Action and Reactions(%%) = 104 104 105 105 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 106 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)3.1 Attacking the Enemy(%%) ==97 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.1 Attacking the Enemy(%%) == 107 107 108 108 (% style="line-height:1.38" %) 109 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Upon registering damage, the following happens:100 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Upon registering damage, the following happens: 110 110 111 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Particles are spawned at the first point of impact112 -** (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:normal; text-decoration:none"%)Ifthe (% style="font-size: 12pt;font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**flesh **(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)is hit, slightly bright gold particles. 1 burst: Short-lived and sparse.113 -** (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:normal; text-decoration:none"%)Ifthe (% style="font-size: 12pt;font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**armour **(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)is hit, dull grey particles. Smaller particles. 1 burst: Short-lived and even sparser.114 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)A 2D Sound Effect is spawned115 -** (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:normal; text-decoration:none"%)Ifthe (% style="font-size: 12pt;font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**flesh **(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)is hit, a satisfying (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:italic; text-decoration:none" %)//crunch //(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)sound.116 -** (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:normal; text-decoration:none"%)Ifthe (% style="font-size: 12pt;font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**armour **(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)is hit, a dull (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:italic; text-decoration:none" %)//clang //(% style="font-size: 12pt;font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)sound.117 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Additionally, if (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**flesh **(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)is hit, the crystals on the ant’s body glimmer in dull red (emissive).118 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)The Enemy receives damage based on the calculations in the CombatSystem_Design Document.119 -* (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)The Enemy receives Stagger Damage.102 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Particles are spawned at the first point of impact 103 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, slightly bright gold particles. 1 burst: Short-lived and sparse. 104 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**armour **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, dull grey particles. Smaller particles. 1 burst: Short-lived and even sparser. 105 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)A 2D Sound Effect is spawned 106 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, a satisfying (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//crunch //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)sound. 107 +** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)If the (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**armour **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, a dull (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//clang //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)sound. 108 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Additionally, if (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**flesh **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)is hit, the crystals on the ant’s body glimmer in dull red (emissive). 109 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The Enemy receives damage based on the calculations in the CombatSystem_Design Document. 110 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The Enemy receives Stagger Damage. 120 120 121 121 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 122 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)3.2 Enemy Attack(%%) ==113 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2 Enemy Attack(%%) == 123 123 124 -(% style="line-height:1.38" %) 125 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)This enemy has (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**2 **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)attacks, and 1 special movement while attacking. 126 - 127 127 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 128 -=== === 116 +=== (% style="color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.1 Pincer attack(%%) === 129 129 130 -(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 131 -=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.2.1 Pincer attack(%%) === 132 - 133 133 (% style="line-height:1.38" %) 134 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)The ant uses the pincers on its face to “bite” the player.119 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant uses the pincers on its face to “bite” the player. 135 135 136 - 137 -((( 138 -(% cellspacing="0" style="border-collapse:collapse; border:none; width:603px" %) 139 -|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 140 -(% style="line-height:1.2" %) 141 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 142 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 143 -(% style="line-height:1.2" %) 144 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 145 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 146 -(% style="line-height:1.2" %) 147 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Blockable?** 148 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 149 -(% style="line-height:1.2" %) 150 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Number of attacks** 151 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 152 -(% style="line-height:1.2" %) 153 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Extra Effects/Conditions** 154 -))) 155 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 156 -(% style="line-height:1.2" %) 157 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]** 158 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 159 -(% style="line-height:1.2" %) 160 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Slashing 161 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 162 -(% style="line-height:1.2" %) 163 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)✅ 164 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 165 -(% style="line-height:1.2" %) 166 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 167 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 168 -(% style="line-height:1.2" %) 169 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)None 170 -))) 171 -))) 172 - 173 173 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 174 -==== (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color:rgb(102, 102, 102); font-weight:700; font-style:normal; text-decoration:none" %)**3.2.1.1 Animation**(%%) ====122 +==== (% style="color:#666666; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.1.1 Animation**(%%) ==== 175 175 176 176 (% style="line-height:1.38" %) 177 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Wind-up:**125 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:** 178 178 179 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Extend the pincers over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 180 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, tilt the head back by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**5 degrees**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) from normal position (or the closest that’s noticeable to the player) 181 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals glow deep gold. 182 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Sounds: 183 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Insect-like crittering sound, //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)and 184 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//“Knock-knock-knock” retracting sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(like small machine gears) 185 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 127 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Extend the pincers over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.5 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 128 +11. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Also, tilt the head back by (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**15 degrees**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) from normal position (or the closest that’s noticeable to the player)) 129 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Hold for (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.5 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 186 186 187 187 (% style="line-height:1.38" %) 188 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Swing:**132 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:** 189 189 190 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Snap shut over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 191 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Snap the head forward by 5 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**degrees **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)from normal position. 192 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals stop glowing abruptly. 193 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Sounds: 194 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Slam sound// 195 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Apply slashing damage according to the number of pincer colliders that overlap the player. 196 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the player is blocking, apply (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) stamina cost to the player according to the number of pincer colliders that overlap the blocking shield. 134 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Snap shut over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.2 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 135 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Snap the head forward by **15** (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**degrees **(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)from normal position. 136 +11. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)//Slam sound// 137 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)[Notify] Apply slashing damage according to the number of pincer colliders that overlap the player. 197 197 198 198 (% style="line-height:1.38" %) 199 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Recovery:**140 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:** 200 200 201 -1. (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Pincers reach normal positions over (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**0.2 seconds.**202 -1. (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)Cooldown for (% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**2 seconds**(% style="font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %).142 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Pincers reach normal positions over (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**0.2 seconds.** 143 +1. (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Cooldown for (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**2 seconds**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %). 203 203 204 204 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 205 -=== === 146 +=== (% style="color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.2 Charge attack(%%) === 206 206 207 -(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 208 -=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.2.2 Sting attack(%%) === 209 - 210 210 (% style="line-height:1.38" %) 211 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)The ant uses the stinger at the back to stab the player.149 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant uses the stinger at the back to stab the player. 212 212 213 - 214 -((( 215 -(% cellspacing="0" style="border-collapse:collapse; border:none; width:603px" %) 216 -|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 217 -(% style="line-height:1.2" %) 218 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 219 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 220 -(% style="line-height:1.2" %) 221 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 222 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 223 -(% style="line-height:1.2" %) 224 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Blockable?** 225 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 226 -(% style="line-height:1.2" %) 227 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Number of attacks** 228 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 229 -(% style="line-height:1.2" %) 230 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Extra Effects/Conditions** 231 -))) 232 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 233 -(% style="line-height:1.2" %) 234 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low-Mid]** 235 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:104px" %)((( 236 -(% style="line-height:1.2" %) 237 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Slashing(% style="overflow: hidden; overflow-wrap: break-word" %) 238 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)+ Poison 239 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:102px" %)((( 240 -(% style="line-height:1.2" %) 241 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)✅ 242 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:118px" %)((( 243 -(% style="line-height:1.2" %) 244 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)1 245 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:175px" %)((( 246 -(% style="line-height:1.2" %) 247 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Poisoned (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**(5 seconds)** 248 -))) 249 -))) 250 - 251 251 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 252 -==== (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color:rgb(102, 102, 102); font-weight:700; font-style:normal; text-decoration:none" %)**3.2.2.1 Animation**(%%) ====152 +==== (% style="color:#666666; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.2.1 Animation**(%%) ==== 253 253 254 254 (% style="line-height:1.38" %) 255 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Wind-up:**155 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:** 256 256 257 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Extend the wings horizontally over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 258 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Start flapping the wings. 259 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Lift the entire body up by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**10 cm **(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.3 seconds.** 260 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, slightly curl the body (i.e. bring the stinger closer to the head) 261 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals glow deep gold. 262 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 263 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Insect-like crittering sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(same as in Pincer attack), and 264 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Gentle swooping sound// 265 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 157 +1. Rises the wings over 0.5 seconds. 158 +11. Start flapping the wings. 159 +1. Leaps forward while flapping the leaps (becomes airborne) 160 +11. Spreads limbs while airborne 161 +11. Curls head close to torso 266 266 267 267 (% style="line-height:1.38" %) 268 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Swing:**164 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:** 269 269 270 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Quickly twist the entire body mid-air such that the stinger pointed at the player over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.3 seconds.** 271 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Body crystals stop glowing 272 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 273 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Fast swooping sound// 274 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Subtle “cling” sound //(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)(like metal hitting metal) 275 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notify] Apply damage if the stinger collider overlaps the player. 276 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)If the player is blocking, apply (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low-Mid]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) stamina cost to the player if the stinger collider overlaps the blocking shield. 277 - 278 278 (% style="line-height:1.38" %) 279 -( % style="font-size: 12pt; font-variant:normal; white-space:pre-wrap; font-family:Arial, sans-serif;color:rgb(0, 0, 0); font-weight:700;font-style: normal; text-decoration: none" %)**Recovery:**167 +(ant is airborne always for 1.75 seconds) 280 280 281 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Body uncurls completely and the ant lands back on the ground over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds.** 282 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Also, wings retract completely. 283 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 284 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Very dull thump sound// 285 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Very subtle swooping sound// 286 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Cooldown for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**2 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 169 +1. Ant flies at direction of player for 1 second. 170 +1. After **1 second**, ants locks is landing spot at current player position. 171 +11. Brings it limbs close together 172 +11. rises its heads backward 173 +11. [Notifes] sounds 174 +111. Loud high pitch scream 175 +1. In **0.75 **seconds, ants lands at previously locked landing spot, and deals damage with sphere collider. 287 287 177 +(% style="line-height:1.38" %) 178 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:** 288 288 289 - 180 +1. Body uncurls completely and the ant lands back on the ground over 0.5 seconds. 181 +11. Also, wings retract completely. 182 +1. becomes idle for 1.2 seconds. 290 290 291 291 (% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 292 -=== (% style=" font-size: 14pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(67, 67, 67);font-weight:400; font-style: normal; text-decoration:none" %)3.2.3Burrow Move(%%) ===185 +=== (% style="color:#434343; font-family:Arial,sans-serif; font-size:14pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2.3 (%%)Abdomen Slam === 293 293 294 294 (% style="line-height:1.38" %) 295 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)The antburrowsintotheground andpopsout behindtheplayer.188 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The ant spins its boddy and slams player character with its abdomen. 296 296 297 297 (% style="line-height:1.38; margin-top:19px; margin-bottom:5px" %) 298 -==== (% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color:rgb(102, 102, 102); font-weight:700; font-style:normal; text-decoration:none" %)**3.2.3.1 Animation**(%%) ====191 +==== (% style="color:#666666; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**3.2.3.1 Animation**(%%) ==== 299 299 300 300 (% style="line-height:1.38" %) 301 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Wind-up:**194 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Wind-up:** 302 302 303 -1. (% style="font-size:12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial,sans-serif;color: rgb(0, 0, 0); font-weight: 400; font-style: normal;text-decoration:none" %)Raise the arms and front half of the body by (% style="font-size: 12pt; font-variant: normal; white-space:pre-wrap;font-family: Arial,sans-serif; color: rgb(0, 0, 0); font-weight:700;font-style: normal;text-decoration: none" %)**4 cm **(% style="font-size: 12pt; font-variant: normal;white-space:pre-wrap; font-family: Arial,sans-serif;color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)over(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.5 seconds, **(% style="font-size:12pt;font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif;color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)as if “bracing”.304 -1. (% style="font-size:12pt; font-variant:normal; white-space: pre-wrap; font-family:Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400;font-style: normal; text-decoration: none" %)[Notifies] Sounds:305 -11. (% style="font-size: 12pt;font-variant:normal; white-space: pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0); font-weight:400; font-style:italic; text-decoration: none" %)//Dulledversion of the crittering sound.//306 -1. (% style="font-size:12pt; font-variant: normal; white-space: pre-wrap; font-family:Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hold for (% style="font-size: 12pt; font-variant: normal; white-space:pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.1 second.**196 +1. Ant curls into a C-Shape seen form top-down perspective for** 1 second.** 197 +1. Ant shakes it abdomen for **0.45 second. ** 198 +11. [Notify] rattle snake sound is played 199 +11. Ant rotation becomes locked. 307 307 308 308 (% style="line-height:1.38" %) 309 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Swing:**202 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Swing:** 310 310 311 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Dive entirely into the ground, over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds.** 312 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Kick up a small mound, which disappears after (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**1 second**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 313 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 314 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Dull thump// 315 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Crunch of stones and mud// 316 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Burst out of the ground (roughly) behind the player over (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**0.2 seconds.** 317 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Facing the player. 318 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Same as before, kick up a mound. 319 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)[Notifies] Sounds: 320 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Sharp woosh// 321 -11. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//Crunch of stones and mud// 204 +1. Ant jumps while curled starts to spin along Z axis for 360 degrees. 205 +11. Collision becomes overlaid on ant's abdomen. 206 +1. While jumping, ants gradually uncurls it body until its fully uncurled by full 360 degrees. 322 322 323 323 (% style="line-height:1.38" %) 324 -(% style=" font-size: 12pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:700; font-style: normal; text-decoration:none" %)**Recovery:**209 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Recovery:** 325 325 326 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Cooldown for (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**5 seconds**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 211 +1. Ant land with previously locked rotation with body lowered close to ground. 212 +1. At slowly rises for **2 seconds.** 213 +11. While rising ants cant perform any other action**. ** 327 327 328 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 329 -== == 330 330 331 331 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 332 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)3.3EnemyArmor(%%) ==217 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.2 Enemy Stagger(%%) == 333 333 334 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant’s body is not visibly armoured per se. However, hitting different areas of the ant impart different damage, as follows: 219 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)When the received (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) >= (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Limit]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) the Enemy starts the Stagger Behaviour 220 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)After completing the Staggered Behaviour the(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)** [Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) gets reset to 0 221 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)The received [Stagger Damage] goes down over time if new (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Damage]**(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %) is dealt every (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**[Stagger Recovery Time]** 335 335 336 -((( 337 -(% cellspacing="0" style="border-collapse:collapse; border:none; table-layout:fixed; width:602px" %) 338 -|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 339 -(% style="line-height:1.2" %) 340 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Part of the body** 341 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 342 -(% style="line-height:1.2" %) 343 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Damage** 344 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 345 -(% style="line-height:1.2" %) 346 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Notes** 347 -))) 348 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 349 -(% style="line-height:1.38" %) 350 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Entire top and sides 351 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 352 -(% style="line-height:1.2" %) 353 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Low]** 354 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 355 -(% style="line-height:1.2" %) 356 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)On account of being covered in crystals 357 -))) 358 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 359 -(% style="line-height:1.2" %) 360 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Head 361 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 362 -(% style="line-height:1.2" %) 363 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Mid]** 364 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 365 -(% style="line-height:1.2" %) 366 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)No crystals, but skull 367 -))) 368 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 369 -(% style="line-height:1.2" %) 370 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Under the body 371 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 372 -(% style="line-height:1.2" %) 373 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[High]** 374 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top" width="NaN" %)((( 375 -(% style="line-height:1.2" %) 376 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)No crystals, softer, cream-coloured skin 377 -))) 378 -))) 379 - 380 - 381 -(% style="line-height:1.38; text-indent:36pt" %) 382 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Each of these parts correspond to unique colliders along the body.(%%) 383 - 384 - 385 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)A capsule collider that is only used for AI movement logic calculations 386 - 387 387 (% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 388 -== (% style=" font-size: 16pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)3.4 EnemyStagger(%%) ==224 +== (% style="color:#000000; font-family:Arial,sans-serif; font-size:16pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)3.4 Defeating the Enemy (%%) == 389 389 390 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)When the received (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) >= (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Limit]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) the Enemy starts the Stagger Behaviour 391 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)After completing the Staggered Behaviour the(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)** [Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) gets reset to 0 392 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The received [Stagger Damage] goes down over time if new (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Damage]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %) is dealt every (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[Stagger Recovery Time]** 226 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Upon reaching 0 HP the Enemy becomes ragdoll and stops using its Behaviour Tree. 227 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Looting is enabled 393 393 394 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 395 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)3.5 Defeating the Enemy (%%) == 396 - 397 -(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 398 -=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.1 Summary(%%) === 399 - 400 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Upon reaching 0 HP the Enemy plays a Death Anim Montage and stops using its Behaviour Tree. 401 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All Colliders besides the Enemy Base Collider are Disabled 402 -** (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Base Collider is set to overlap all 403 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All physics, including Gravity, is disabled 404 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Loot is dropped 405 - 406 -(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 407 -=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.2 Animations(%%) === 408 - 409 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The ant’s body rises up in the air by (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**10 cm**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %), somersaults and flips over, and falls back to the ground. Legs up in the air and the wings splayed slightly. 410 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All of this happens in (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**1 second**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 411 -1. (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Crystals stop glowing. 412 - 413 -(% style="line-height:1.38; margin-top:21px; margin-bottom:5px" %) 414 -=== (% style="font-size: 14pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(67, 67, 67); font-weight: 400; font-style: normal; text-decoration: none" %)3.5.3 Loot(%%) === 415 - 416 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Drops 3-6 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[crafting crystals (type 1)]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 417 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Drops 5-10 (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**[energy]**(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 418 - 419 419 (% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 420 -= (% style=" font-size: 20pt; font-variant:normal;white-space: pre-wrap;font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style: normal; text-decoration:none" %)4.EnemyBlueprintStructure(%%) =230 += (% style="color:#000000; font-family:Arial,sans-serif; font-size:20pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)4. Instance Editables(%%) = 421 421 422 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 423 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.1 Base Enemy Blueprint(%%) == 424 424 425 -(% style="line-height:1.38" %) 426 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Base Enemy Blueprint inherits from Character 427 - 428 -(% style="line-height:1.38" %) 429 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Tuning of basic Components:** 430 - 431 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Character Movement -> [Use controller rotation yaw] -> True 432 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Capsule Component -> ignore all Collisions besides the ones needed for Locomotion 433 - 434 -(% style="line-height:1.38" %) 435 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 700; font-style: normal; text-decoration: none" %)**Other Components and Tuning:** 436 - 437 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)AI Controller -> AI Perception -> Senses Config -> All Enemies have at least the Sight Sense 438 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Base Collider 439 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Colliders 440 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Reference Point -> Located at the Center of Mass of the Enemy 441 -* (% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Area of Interest (sphere collider) 442 - 443 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 444 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.2 Enemy Blackboard(%%) == 445 - 446 -(% style="line-height:1.38" %) 447 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)All Enemies share the same Blackboard, besides particularly unique and complex Enemies (like bosses) 448 - 449 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 450 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)4.3 Behaviour Tree(%%) == 451 - 452 -(% style="line-height:1.38" %) 453 -(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Briefly described at (%%)[[(% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)2. Enemy Behaviours>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.9lr2wwqwdq24||style="text-decoration:none"]](% style="font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %). 454 - 455 - 456 -(% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 457 -= = 458 - 459 -(% style="line-height:1.38; margin-top:27px; margin-bottom:8px" %) 460 -= (% style="font-size: 20pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5. Instance Editables(%%) = 461 - 462 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 463 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5.1 Manually editable(%%) == 464 - 465 - 466 466 ((( 467 467 (% cellspacing="0" style="border-collapse:collapse; border:none; width:600px" %) 468 468 |(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 469 469 (% style="line-height:1.2" %) 470 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight:700; font-style:normal; text-decoration:none" %)**Variable**237 +(% style="color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Variable** 471 471 )))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 472 472 (% style="line-height:1.2" %) 473 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight:700; font-style:normal; text-decoration:none" %)**Type**240 +(% style="color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Type** 474 474 )))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 475 475 (% style="line-height:1.2" %) 476 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight:700; font-style:normal; text-decoration:none" %)**Description **243 +(% style="color:#ffffff; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:700; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)**Description ** 477 477 ))) 478 478 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 479 479 (% style="line-height:1.2" %) 480 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Health Points247 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Health Points 481 481 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 482 482 (% style="line-height:1.2" %) 483 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float250 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 484 484 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 485 485 (% style="line-height:1.2" %) 486 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)The Enemy’s health253 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The Enemy’s health 487 487 ))) 488 488 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 489 489 (% style="line-height:1.2" %) 490 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Spawn Location257 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Attack Distance 491 491 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 492 492 (% style="line-height:1.2" %) 493 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Vector3260 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 494 494 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 495 495 (% style="line-height:1.2" %) 496 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Where the Enemyoriginates(setonBegin Play)263 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How far from the Player the Enemy starts to attack 497 497 ))) 498 498 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 499 499 (% style="line-height:1.2" %) 500 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)AttackDistance267 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Stagger Taken 501 501 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 502 502 (% style="line-height:1.2" %) 503 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float270 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 504 504 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 505 505 (% style="line-height:1.2" %) 506 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Howfar from thePlayertheEnemystartstoattack273 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The amount of received Stagger value 507 507 ))) 508 508 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 509 509 (% style="line-height:1.2" %) 510 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)StaggerDamage277 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Stagger Limit 511 511 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 512 512 (% style="line-height:1.2" %) 513 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float280 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 514 514 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 515 515 (% style="line-height:1.2" %) 516 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)The amount ofreceivedStagger Damage283 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The amount of Stagger Damage to initiate the Stagger Behaviour 517 517 ))) 518 518 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 519 519 (% style="line-height:1.2" %) 520 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)StaggerLimit287 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Stagger Time 521 521 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 522 522 (% style="line-height:1.2" %) 523 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float290 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 524 524 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 525 525 (% style="line-height:1.2" %) 526 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)The amountofStagger Damage to initiate the Stagger Behaviour293 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The duration of the Stagger Behaviour 527 527 ))) 528 528 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 529 529 (% style="line-height:1.2" %) 530 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)StaggerTime297 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Stagger Recovery time 531 531 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 532 532 (% style="line-height:1.2" %) 533 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float300 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 534 534 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 535 535 (% style="line-height:1.2" %) 536 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Thedurationof the StaggerBehaviour303 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How long it takes for the Stagger Damage to reduce while not taking damage 537 537 ))) 538 538 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 539 539 (% style="line-height:1.2" %) 540 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)StaggerRecoverytime307 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Patrol Speed 541 541 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 542 542 (% style="line-height:1.2" %) 543 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float310 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 544 544 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 545 545 (% style="line-height:1.2" %) 546 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Howlongittakesforthe Stagger Damagetoreducewhilenot takingdamage313 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The Speed of Movement in the Patrol Behaviour 547 547 ))) 548 548 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 549 549 (% style="line-height:1.2" %) 550 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)PatrolSpeed317 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Approach Speed 551 551 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 552 552 (% style="line-height:1.2" %) 553 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float320 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 554 554 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 555 555 (% style="line-height:1.2" %) 556 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)The Speed of Movement in thePatrolBehaviour323 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The Speed of Movement in the Approach Behaviour 557 557 ))) 558 558 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 559 559 (% style="line-height:1.2" %) 560 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)ApproachSpeed327 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Next Patrol Wait 561 561 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 562 562 (% style="line-height:1.2" %) 563 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float330 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 564 564 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 565 565 (% style="line-height:1.2" %) 566 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)TheSpeedofMovement in theApproachBehaviour333 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How long to wait before going to the next Patrol Point 567 567 ))) 568 568 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 569 569 (% style="line-height:1.2" %) 570 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)NextPatrolWait337 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Patrol Distance 571 571 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 572 572 (% style="line-height:1.2" %) 573 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float340 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 574 574 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 575 575 (% style="line-height:1.2" %) 576 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Howlong to waitbefore goingtothe nextPatrol Point343 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How far from Spawn can the Enemy pick a Patrol Point 577 577 ))) 578 578 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 346 +((( 579 579 (% style="line-height:1.2" %) 580 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol Distance 581 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 582 -(% style="line-height:1.2" %) 583 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 584 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 585 -(% style="line-height:1.2" %) 586 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How far from Spawn can the Enemy pick a Patrol Point 348 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Pincer attack Damage 587 587 ))) 588 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 589 -(% style="line-height:1.2" %) 590 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Damage 591 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 592 -(% style="line-height:1.2" %) 593 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Float 594 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 595 -(% style="line-height:1.2" %) 596 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)How much Damage the Enemy deals by (% style="overflow: hidden; overflow-wrap: break-word" %)[[(% style="overflow: hidden; overflow-wrap: break-word; overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(17, 85, 204); font-weight: 400; font-style: normal; text-decoration: underline; -webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Pincer attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.tznw4dr2u8w1||style="text-decoration:none"]] 350 + 351 +((( 352 + 597 597 ))) 598 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 599 -(% style="line-height:1.2" %) 600 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Attack Damage Stinger 601 601 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 602 602 (% style="line-height:1.2" %) 603 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float356 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 604 604 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 605 605 (% style="line-height:1.2" %) 606 -(% style="o verflow: hidden; overflow-wrap:break-word; font-size: 12pt;font-variant: normal; white-space: pre-wrap; font-family:Arial,sans-serif;color: rgb(0, 0, 0);font-weight:400; font-style:normal; text-decoration:none" %)Howmuch Damage the Enemy deals by (% style="overflow: hidden;overflow-wrap: break-word" %)[[(% style="overflow:hidden; overflow-wrap:break-word; overflow:hidden;overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration:none;font-size: 12pt; font-variant: normal;white-space:pre-wrap;font-family:Arial, sans-serif; color: rgb(17, 85, 204); font-weight:400; font-style:normal;text-decoration: underline;-webkit-text-decoration-skip: none; text-decoration-skip-ink: none" %)Stinger attack>>url:https://docs.google.com/document/d/18KCMMeLAbTJS2kIl6o0P-09BkS1rhhsRHCLdubT0sHM/edit?tab=t.0#heading=h.yh2713xw0vci||style="text-decoration:none"]]359 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How much Damage the Enemy deals by Pincer attack 607 607 ))) 608 608 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 609 609 (% style="line-height:1.2" %) 610 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Poisoned Duration363 +abdomen(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %) Attack Damage 611 611 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 612 612 (% style="line-height:1.2" %) 613 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Float366 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Float 614 614 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 615 615 (% style="line-height:1.2" %) 616 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Howlongdoestheplayerstaypoisoned after Stingerattack369 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)How much Damage the Enemy deals by (%%)abdomen attack 617 617 ))) 371 +|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Charge attack Damage|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %) |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %) 618 618 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 619 619 (% style="line-height:1.2" %) 620 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)Base AttackAnimationMontage374 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Hit Streak 621 621 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 622 622 (% style="line-height:1.2" %) 623 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Anim. Montage377 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Integer 624 624 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 625 625 (% style="line-height:1.2" %) 626 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)TheAnimation ofthe Enemy’sPincer attack380 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Number of hits player has made without taking damage 627 627 ))) 628 628 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 629 629 (% style="line-height:1.2" %) 630 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)StingerAttackAnimation Montage384 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Hit Streak Limit 631 631 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 632 632 (% style="line-height:1.2" %) 633 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Anim. Montage387 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Integer 634 634 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 635 635 (% style="line-height:1.2" %) 636 -(% style="o verflow:hidden; overflow-wrap:break-word; font-size: 12pt; font-variant:normal; white-space:pre-wrap; font-family:Arial,sans-serif;color:rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none"%)The Animation of theEnemy’s Stingerattack390 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The amount of hit streak before (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:italic; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)//preferring //(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Stinger Attack 637 637 ))) 638 638 |(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 639 639 (% style="line-height:1.2" %) 640 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Burrow MoveAnimation Montage394 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Dropped Loot 641 641 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 642 642 (% style="line-height:1.2" %) 643 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 644 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 645 -(% style="line-height:1.2" %) 646 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Burrow Move 647 -))) 648 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 649 -(% style="line-height:1.2" %) 650 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stagger Animation Montage 651 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 652 -(% style="line-height:1.2" %) 653 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 654 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 655 -(% style="line-height:1.2" %) 656 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Stagger 657 -))) 658 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 659 -(% style="line-height:1.2" %) 660 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Death Animation Montage 661 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 662 -(% style="line-height:1.2" %) 663 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Anim. Montage 664 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 665 -(% style="line-height:1.2" %) 666 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Animation of the Enemy’s Death 667 -))) 668 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 669 -(% style="line-height:1.2" %) 670 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hit Streak 671 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 672 -(% style="line-height:1.2" %) 673 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Integer 674 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 675 -(% style="line-height:1.2" %) 676 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Number of hits player has made without taking damage 677 -))) 678 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 679 -(% style="line-height:1.2" %) 680 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Hit Streak Limit 681 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 682 -(% style="line-height:1.2" %) 683 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Integer 684 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 685 -(% style="line-height:1.2" %) 686 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The amount of hit streak before (% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none" %)//preferring //(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: italic; text-decoration: none; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stinger Attack 687 -))) 688 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 689 -(% style="line-height:1.2" %) 690 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Sound 691 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 692 -(% style="line-height:1.2" %) 693 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sound Cue 694 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 695 -(% style="line-height:1.2" %) 696 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The sound to play when player attacks on Enemy’s flesh 697 -))) 698 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 699 -(% style="line-height:1.2" %) 700 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Armor Hit Sound 701 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 702 -(% style="line-height:1.2" %) 703 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Sound Cue 704 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 705 -(% style="line-height:1.2" %) 706 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The sound to play when player attacks on Enemy’s armor (in this case, the ant’s body’s upper and side areas) 707 -))) 708 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 709 -(% style="line-height:1.2" %) 710 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Particles 711 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 712 -(% style="line-height:1.2" %) 713 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Niagara System 714 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 715 -(% style="line-height:1.2" %) 716 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The VFX to play when player attacks on Enemy’s flesh 717 -))) 718 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 719 -(% style="line-height:1.2" %) 720 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Armor Hit Particles 721 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 722 -(% style="line-height:1.2" %) 723 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Niagara System 724 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 725 -(% style="line-height:1.2" %) 726 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The VFX to play when player attacks on Enemy’s armor 727 -))) 728 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 729 -(% style="line-height:1.2" %) 730 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Pincer Attack Crystals Colour 731 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 732 -(% style="line-height:1.2" %) 733 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 734 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 735 -(% style="line-height:1.2" %) 736 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when the Enemy does Pincer attack 737 -))) 738 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 739 -(% style="line-height:1.2" %) 740 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Stinger Attack Crystals Colour 741 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 742 -(% style="line-height:1.2" %) 743 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 744 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 745 -(% style="line-height:1.2" %) 746 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when the Enemy does Stinger attack 747 -))) 748 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 749 -(% style="line-height:1.2" %) 750 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Flesh Hit Crystals Colour 751 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 752 -(% style="line-height:1.2" %) 753 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour 754 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 755 -(% style="line-height:1.2" %) 756 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Colour of the body crystals when player attacks on Enemy’s flesh 757 -))) 758 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 759 -(% style="line-height:1.2" %) 760 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Dropped Loot 761 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 762 -(% style="line-height:1.2" %) 763 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Array of item structs 397 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Array of item structs 764 764 765 -* (% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Item766 -* (% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Fixed quantity or range?767 -* (% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)Amount399 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Item 400 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Fixed quantity or range? 401 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Amount 768 768 )))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 769 769 (% style="line-height:1.2" %) 770 -(% style="o verflow:hidden;overflow-wrap:break-word; font-size:12pt; font-variant:normal;white-space: pre-wrap;font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight:400; font-style:normal; text-decoration:none" %)The items to drop when the Enemy dies.404 +(% style="color:#000000; font-family:Arial,sans-serif; font-size:12pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)The items to drop when the Enemy dies. 771 771 ))) 772 772 ))) 773 773 774 774 775 -(% style="line-height:1.38; margin-top:24px; margin-bottom:8px" %) 776 -== (% style="font-size: 16pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)5.2 Internally set(%%) == 777 777 778 - 779 -((( 780 -(% cellspacing="0" style="border-collapse:collapse; border:none; width:600px" %) 781 -|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 782 -(% style="line-height:1.2" %) 783 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Variable** 784 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 785 -(% style="line-height:1.2" %) 786 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Type** 787 -)))|(% style="background-color:#434343; border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 788 -(% style="line-height:1.2" %) 789 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(255, 255, 255); font-weight: 700; font-style: normal; text-decoration: none" %)**Description ** 790 -))) 791 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 792 -(% style="line-height:1.2" %) 793 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Target 794 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 795 -(% style="line-height:1.2" %) 796 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Actor 797 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 798 -(% style="line-height:1.2" %) 799 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The Target the Enemy pursues (commonly Player, set in the Blackboard) 800 -))) 801 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 802 -(% style="line-height:1.2" %) 803 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Current Location 804 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 805 -(% style="line-height:1.2" %) 806 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Transform 807 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 808 -(% style="line-height:1.2" %) 809 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Used to determine the relative position of the Enemy compared to the Player, to trigger different Attacks (set in the Blackboard) 810 -))) 811 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 812 -(% style="line-height:1.2" %) 813 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Has Line of Sight 814 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 815 -(% style="line-height:1.2" %) 816 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Bool 817 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 818 -(% style="line-height:1.2" %) 819 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Used to determine if the Enemy can actually see the Player (set in the Blackboard) 820 -))) 821 -|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:200px" %)((( 822 -(% style="line-height:1.2" %) 823 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Patrol Point 824 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:152px" %)((( 825 -(% style="line-height:1.2" %) 826 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)Vector 3 827 -)))|(% style="border-bottom:1px solid #000000; border-left:1px solid #000000; border-right:1px solid #000000; border-top:1px solid #000000; padding:7px 7px 7px 7px; vertical-align:top; width:248px" %)((( 828 -(% style="line-height:1.2" %) 829 -(% style="overflow: hidden; overflow-wrap: break-word; font-size: 12pt; font-variant: normal; white-space: pre-wrap; font-family: Arial, sans-serif; color: rgb(0, 0, 0); font-weight: 400; font-style: normal; text-decoration: none" %)The chosen Patrol Point (set in the Blackboard) 830 -))) 831 -))) 832 - 833 833
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