Changes for page Eco-System System Design

Last modified by Utku Dagli on 2026/03/14 17:22

From version 6.1
edited by Utku Dagli
on 2025/12/16 21:38
Change comment: There is no comment for this version
To version 3.1
edited by Alexandros Mloukie
on 2025/12/16 21:27
Change comment: There is no comment for this version

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20 20  |State Machine|A system for managing the creature's behaviour through states
21 21  |Behavioural State|Current behavioural state of the creature
22 22  
23 +== ==
24 +
23 23  ----
24 24  
27 +== ==
28 +
25 25  == **1 - System Architecture** ==
26 26  
27 27  
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32 32  * Layer 3: Interaction Chains
33 33  * Layer 4: Environmental Traces
34 34  
35 -**[[image:Screenshot 2025-12-08 131237.png||alt="System Architecture"]]**
39 +[[image:1765911944829-936.png]]
36 36  
37 37  === **1.1 - Layer 1: Creature State Machine** ===
38 38  
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78 78  
79 79  **State Transition Diagram: **
80 80  
81 -[[image:Screenshot 2025-12-08 162723.png||alt="State Transition Diagram"]]
85 +[[image:1765912618725-168.png]]
82 82  
83 83  
84 84  |=Creature Type|=Morning|=Midday|=Dusk|=Night|=Primary Location
Screenshot 2025-12-08 131237.png
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