Changes for page Eco-System System Design

Last modified by Utku Dagli on 2026/03/14 17:22

From version 58.1
edited by Utku Dagli
on 2026/03/13 20:42
Change comment: There is no comment for this version
To version 56.2
edited by Utku Dagli
on 2026/03/13 20:39
Change comment: (Autosaved)

Summary

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Content
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287 287  
288 288  ==== **1.4. - Environmental Disturbance Types** ====
289 289  
290 -* For this section, a new document, Event Manager System, will be created, and the link will be put up as soon as it is finished.
290 +* (((
291 +==== These will be identified and exemplified ====
292 +)))
291 291  
292 292  ----
293 293  
XWiki.XWikiComments[10]
Selection
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1 -behaviour and mechanics are introduced. Additionally, every new layer will increase the difficulty. If the player returns to earlier layers
1 +to each creature in the new layer. However, the suggestions below may help improve the complexity of the creature's behaviour or the challenge for the player.