Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
To version 50.1
edited by Utku Dagli
on 2026/03/13 20:09
on 2026/03/13 20:09
Change comment:
There is no comment for this version
Summary
-
Objects (2 modified, 0 added, 0 removed)
Details
- XWiki.XWikiComments[4]
-
- Selection
-
... ... @@ -1,1 +1,1 @@ 1 -Player Strategy: Patterns are less predictable because the creatures will traversewithout being in an alert state.1 +Player Strategy: Patterns are less predictable because the creatures will travers without being in alert state.
- XWiki.XWikiComments[5]
-
- Original Selection
-
... ... @@ -1,1 +1,0 @@ 1 -Player Strategies: Move slowly and quietly, but be careful; players can also be hunted if they are unaware of the predator. - Selection
-
... ... @@ -1,1 +1,1 @@ 1 -Player Strategies: Move carefully , neverknowwherethedangerlies.However,caneasilyescape fromdanger.1 +Player Strategies: Move slowly and quietly, but be careful; players can also be hunted if they are unaware of the predator. - State
-
... ... @@ -1,1 +1,1 @@ 1 - UPDATED1 +SAFE