Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
To version 38.1
edited by Adam Janus
on 2026/01/13 19:48
on 2026/01/13 19:48
Change comment:
Added annotation on "Environmental Disturbance T..."
Summary
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Objects (1 modified, 1 added, 1 removed)
Details
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... ... @@ -1,1 +1,0 @@ 1 -xwiki:XWiki.AdamDesign - Comment
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... ... @@ -1,1 +1,0 @@ 1 -High evlation - seems more like a spot for predators to observe their teritory then resting place. Or, for a scavangers to look for food. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2026-01-13 18:39:57.805 - Selection
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... ... @@ -1,1 +1,0 @@ 1 -High elevation - State
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... ... @@ -1,1 +1,0 @@ 1 -SAFE - Target
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... ... @@ -1,1 +1,0 @@ 1 -Test file.Eco-System System Design.WebHome
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... ... @@ -1,1 +1,1 @@ 1 - Ifyou divdespaceintomicro zonesyou havetodo itwithallspace.Especialythat if youdevcidethatit affect'sspawning, doesn'titmeanthatoutside of mirco-zonesmobscan't spawn?1 + We will need more of those + some diegetic higliter to help player notice them - Date
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... ... @@ -1,1 +1,1 @@ 1 -2026-01-13 1 8:45:50.5541 +2026-01-13 19:48:19.662 - Selection
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... ... @@ -1,1 +1,1 @@ 1 - Withineach biome,thereare specialmicro-zonesthat determine thecreaturedensityand spawn priority. These zones are tied to terrain features.1 +Environmental Disturbance Types
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... ... @@ -1,0 +1,1 @@ 1 +xwiki:XWiki.AdamDesign - Comment
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... ... @@ -1,0 +1,2 @@ 1 +Sooo shallow in cave there are preys but deep in cave there are predators? 2 +\\No, it would be hilarious. - Date
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... ... @@ -1,0 +1,1 @@ 1 +2026-01-13 18:53:24.175 - Selection
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... ... @@ -1,0 +1,1 @@ 1 +Cave EntranceDuring rain, most prey will hide here from the rain. Other than rainy days, there will be no prey. During foggy periods, predators will be here.Inner CaveA Hide and resting place for predators. Predators in here are territorial because this place also serves as their nest. - State
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... ... @@ -1,0 +1,1 @@ 1 +SAFE - Target
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... ... @@ -1,0 +1,1 @@ 1 +Test file.Eco-System System Design.WebHome