Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
To version 30.1
edited by Adam Janus
on 2026/01/13 18:39
on 2026/01/13 18:39
Change comment:
Added annotation on "High elevation"
Summary
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Objects (0 modified, 0 added, 2 removed)
Details
- XWiki.XWikiComments[7]
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... ... @@ -1,1 +1,0 @@ 1 -xwiki:XWiki.AdamDesign - Comment
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... ... @@ -1,1 +1,0 @@ 1 -I thing you are to precise, what about old buildings? they seem similar that they are good shelters. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2026-01-13 18:41:36.269 - Selection
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... ... @@ -1,1 +1,0 @@ 1 -Cave Entrance - State
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... ... @@ -1,1 +1,0 @@ 1 -SAFE - Target
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... ... @@ -1,1 +1,0 @@ 1 -Test file.Eco-System System Design.WebHome
- XWiki.XWikiComments[9]
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... ... @@ -1,1 +1,0 @@ 1 -xwiki:XWiki.AdamDesign - Comment
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... ... @@ -1,1 +1,0 @@ 1 -If you divde space into micro zones you have to do it with all space. Especialy that if you devcide that it affect's spawning, doesn't it mean that outside of mirco-zones mobs can't spawn? - Date
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... ... @@ -1,1 +1,0 @@ 1 -2026-01-13 18:45:50.554 - Selection
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... ... @@ -1,1 +1,0 @@ 1 -Within each biome, there are special micro-zones that determine the creature density and spawn priority. These zones are tied to terrain features. - State
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... ... @@ -1,1 +1,0 @@ 1 -SAFE - Target
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... ... @@ -1,1 +1,0 @@ 1 -Test file.Eco-System System Design.WebHome