Changes for page Eco-System System Design

Last modified by Utku Dagli on 2026/03/14 17:22

From version 26.1
edited by Adam Janus
on 2026/01/13 18:23
Change comment: Added annotation on "State Transition Diagram"
To version 29.1
edited by Adam Janus
on 2026/01/13 18:37
Change comment: Added annotation on "Player Strategies: Move slo..."

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XWiki.XWikiComments[3]
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1 +xwiki:XWiki.AdamDesign
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1 +There is a minor issue. I see what you ment by Rainy or foggy. But i would not go with hard naming rain or fogy. Name it low visbility & bad. You know if we decide that we would like to have a dessert layer then  bad weather still aplies but rainy not very much. 
Date
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1 +2026-01-13 18:27:43.880
Selection
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1 +Weather System
State
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1 +SAFE
Target
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1 +Test file.Eco-System System Design.WebHome
XWiki.XWikiComments[4]
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1 +xwiki:XWiki.AdamDesign
Comment
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1 +Quite opposite, patterns are more diversed therefore sunny weather is worst for pattern reaptability
Date
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1 +2026-01-13 18:29:32.870
Selection
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1 +Player Strategy: Patterns are more predictable.
State
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1 +SAFE
Target
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1 +Test file.Eco-System System Design.WebHome
XWiki.XWikiComments[5]
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1 +xwiki:XWiki.AdamDesign
Comment
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1 +Well this is a major issue. 
2 +\\First of all it affects navigation, and if we are making game about resources scaristy it could be more deadly then predators by themself. I see how much it may be dependant by visuals of the fog  but its high risk. 
3 +\\Second, it's efectivly enforcing sneaking meachnics. Don't you think that forcing player to reduce the movemnt speed at effectivley entire map is could be radically affecting game pacing? 
4 +\\However, i like the idea of "I am traveling thourgh fog, and hapens to stumble upon pray that is suprised as much as I am" 
5 +\\I think problem lies in the fact that you give double advantage to mobs; 
6 +1 - player can't see them
7 +2 - they will hear player before they can be seen.
Date
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1 +2026-01-13 18:37:23.210
Selection
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1 +Player Strategies: Move slowly and quietly, but be careful; players can also be hunted if they are unaware of the predator.
State
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1 +SAFE
Target
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1 +Test file.Eco-System System Design.WebHome