Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
From version 20.2
edited by Alexandros Mloukie
on 2025/12/19 21:34
on 2025/12/19 21:34
Change comment:
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To version 20.1
edited by Alexandros Mloukie
on 2025/12/19 21:30
on 2025/12/19 21:30
Change comment:
There is no comment for this version
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... ... @@ -146,11 +146,11 @@ 146 146 === 1.2.1 - Micro-zone types === 147 147 148 148 (% class="table-bordered" %) 149 -(% class="active" %)|=Micro-Zone|= Zone|=Description150 -|(% colspan="1" rowspan="3" %) (% class="boxinfomessage" %)Water proximity zones (Riverside/Seashores)|0-50m|All the creatures drink water. Some predators hunt prey or fish in the water.149 +(% class="active" %)|=Micro-Zone|=Elevation|=Description 150 +|(% colspan="1" rowspan="3" %){{info}}Water proximity zones (Riverside/Seashores){{/info}}|0-50m|All the creatures drink water. Some predators hunt prey or fish in the water. 151 151 |50-150m|Predator ambush zone. Predators could hide in a bush and attack prey or players. 152 152 |150m+|General territory. Where the Valley or Vegetation starts. Prey rest or feeding place, depending on vegetation density. 153 - |(% colspan="1"rowspan="3"%)(%class="boxwarningmessage" %)Elevation zone153 +* (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Elevation zone** 154 154 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**High Ground: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Predators and scavengers' resting place. Territorially, they become aggressive when an outsider approaches. 155 155 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Mid Elevation: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Migration paths, predators, and scavengers pass through or rest here during the late hours. 156 156 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Valley: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Prey resting, or feeding place, depending on the density of the vegetation.