Changes for page Eco-System System Design

Last modified by Utku Dagli on 2026/03/14 17:22

From version 20.1
edited by Alexandros Mloukie
on 2025/12/19 21:30
Change comment: There is no comment for this version
To version 20.2
edited by Alexandros Mloukie
on 2025/12/19 21:34
Change comment: There is no comment for this version

Summary

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Content
... ... @@ -146,11 +146,11 @@
146 146  === 1.2.1 - Micro-zone types ===
147 147  
148 148  (% class="table-bordered" %)
149 -(% class="active" %)|=Micro-Zone|=Elevation|=Description
150 -|(% colspan="1" rowspan="3" %){{info}}Water proximity zones (Riverside/Seashores){{/info}}|0-50m|All the creatures drink water. Some predators hunt prey or fish in the water.
149 +(% class="active" %)|=Micro-Zone|=Zone|=Description
150 +|(% colspan="1" rowspan="3" %)(% class="box infomessage" %)Water proximity zones (Riverside/Seashores)|0-50m|All the creatures drink water. Some predators hunt prey or fish in the water.
151 151  |50-150m|Predator ambush zone. Predators could hide in a bush and attack prey or players.
152 152  |150m+|General territory. Where the Valley or Vegetation starts. Prey rest or feeding place, depending on vegetation density.
153 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Elevation zone**
153 +|(% colspan="1" rowspan="3" %)(% class="box warningmessage" %)Elevation zone
154 154  ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**High Ground: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Predators and scavengers' resting place. Territorially, they become aggressive when an outsider approaches.
155 155  ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Mid Elevation: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Migration paths, predators, and scavengers pass through or rest here during the late hours.
156 156  ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Valley: **(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Prey resting, or feeding place, depending on the density of the vegetation.