Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
From version 2.1
edited by Utku Dagli
on 2025/12/16 21:21
on 2025/12/16 21:21
Change comment:
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To version 8.1
edited by Utku Dagli
on 2025/12/16 21:42
on 2025/12/16 21:42
Change comment:
There is no comment for this version
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... ... @@ -20,12 +20,8 @@ 20 20 |State Machine|A system for managing the creature's behaviour through states 21 21 |Behavioural State|Current behavioural state of the creature 22 22 23 -== == 24 - 25 25 ---- 26 26 27 -== == 28 - 29 29 == **1 - System Architecture** == 30 30 31 31 ... ... @@ -36,7 +36,7 @@ 36 36 * Layer 3: Interaction Chains 37 37 * Layer 4: Environmental Traces 38 38 39 -[[image: 1765911944829-936.png]]35 +**[[image:Screenshot 2025-12-08 131237.png||alt="System Architecture"]]** 40 40 41 41 === **1.1 - Layer 1: Creature State Machine** === 42 42 ... ... @@ -82,7 +82,7 @@ 82 82 83 83 **State Transition Diagram: ** 84 84 85 -[[image: 1765912618725-168.png]]81 +[[image:Screenshot 2025-12-08 162729.png||alt="State Transition Diagram"]] 86 86 87 87 88 88 |=Creature Type|=Morning|=Midday|=Dusk|=Night|=Primary Location ... ... @@ -90,7 +90,6 @@ 90 90 |(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Prey|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Feeding|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Resting|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Feeding|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Resting|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Water → Open Areas →Shelter 91 91 |(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Scavangers|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Scavangers|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Resting|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Scavangers|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Resting|(%%)(% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; overflow-wrap:break-word; overflow:hidden; text-decoration:none; white-space:pre-wrap" %)Kill Sites → Trees → Caves 92 92 93 - 94 94 ==== **1.1.2 - Weather System** ==== 95 95 96 96 ... ... @@ -133,9 +133,8 @@ 133 133 ))) 134 134 |Foggy|80%|60%|1.5x|40%|150% 135 135 131 +[[image:Screenshot 2025-12-09 161553.png||alt="Weather System"]] 136 136 137 -[[image:1765913168895-550.png]] 138 - 139 139 === === 140 140 141 141 === **1.2 - Layer 2: Micro-zoning** === ... ... @@ -321,7 +321,7 @@ 321 321 === **2.1 - Learning Through Natural Gameplay Loop** === 322 322 323 323 324 -[[image: 1765915553090-883.png]]318 +[[image:Screenshot 2025-12-16 230546.png||alt="Learning Through Natural Gameplay Loop"]] 325 325 326 326 327 327 === **2.2 - Creature Behaviour Complexity Progression** ===
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