Changes for page Eco-System System Design
Last modified by Utku Dagli on 2026/03/14 17:22
From version 10.1
edited by Alexandros Mloukie
on 2025/12/19 20:15
on 2025/12/19 20:15
Change comment:
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To version 11.1
edited by Alexandros Mloukie
on 2025/12/19 20:18
on 2025/12/19 20:18
Change comment:
There is no comment for this version
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... ... @@ -35,11 +35,9 @@ 35 35 36 36 **Core Concept:** Each creature type behaves differently under specific conditions and states, depending on what those states dictate. For now, they are categorised into three groups (prey, predators and scavengers). In the future, changes could include additions and updates to these documents. These creatures’ behaviour varies under observable conditions, such as day and weather cycles. 37 37 38 +=== 1.1.1 - Core States === 38 38 39 -==== **1.1.1 - Core States** ==== 40 - 41 - 42 -* (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:700; text-decoration:none; white-space:pre-wrap" %)**Resting** 40 +Resting 43 43 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Low activity, reduced movement 44 44 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Found in a sheltered location (caves, dense foliage, nest, etc.) 45 45 ** (% style="color:#000000; font-family:Arial,sans-serif; font-size:11pt; font-style:normal; font-variant:normal; font-weight:400; text-decoration:none; white-space:pre-wrap" %)Increased during rain