Changes for page Player State Machine

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 41.2
edited by Alexandros Mloukie
on 2026/01/12 19:51
Change comment: Update document after refactoring.
To version 37.1
edited by Alexandros Mloukie
on 2025/12/11 03:05
Change comment: There is no comment for this version

Summary

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Page properties
Title
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1 -Player State Machine
1 +Player State Machine (Test)
Parent
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1 -Game Design.WebHome
1 +Test file.WebHome
Content
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1 +{{toc/}}
2 +
3 +----
4 +
1 1  = 0 - Introduction =
2 2  
3 3  This document outlines the Finite State Machine infrastructure inherent to the Player Character. It contains and defines:
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50 50  
51 51  ----
52 52  
53 -= 2 - Player States{{id name="PlayerStates"/}} =
57 += 2 - Player States =
54 54  
55 55  (% class="table-bordered" %)
56 56  (% class="active" %)|=State|=Description
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97 97  
98 98  = 4 - Statuses =
99 99  
100 -== 4.1 - Status List{{id name="StatusList"/}} ==
104 +== 4.1 - Status List ==
101 101  
102 102  (% class="table-bordered" %)
103 103  (% class="active" %)|=Status|=Blocks the following Actions