Changes for page Player State Machine
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 36.1
edited by Alexandros Mloukie
on 2025/12/11 03:04
on 2025/12/11 03:04
Change comment:
There is no comment for this version
To version 41.2
edited by Alexandros Mloukie
on 2026/01/12 19:51
on 2026/01/12 19:51
Change comment:
Update document after refactoring.
Summary
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Page properties (3 modified, 0 added, 0 removed)
Details
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- Title
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... ... @@ -1,1 +1,1 @@ 1 -Player State Machine (Test)1 +Player State Machine - Parent
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... ... @@ -1,1 +1,1 @@ 1 - Testfile.WebHome1 +Game Design.WebHome - Content
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... ... @@ -1,9 +7,3 @@ 1 -= Table of Contents = 2 - 3 -{{toc/}} 4 - 5 ----- 6 - 7 7 = 0 - Introduction = 8 8 9 9 This document outlines the Finite State Machine infrastructure inherent to the Player Character. It contains and defines: ... ... @@ -56,7 +56,7 @@ 56 56 57 57 ---- 58 58 59 -= 2 - Player States = 53 += 2 - Player States{{id name="PlayerStates"/}} = 60 60 61 61 (% class="table-bordered" %) 62 62 (% class="active" %)|=State|=Description ... ... @@ -103,7 +103,7 @@ 103 103 104 104 = 4 - Statuses = 105 105 106 -== 4.1 - Status List == 100 +== 4.1 - Status List{{id name="StatusList"/}} == 107 107 108 108 (% class="table-bordered" %) 109 109 (% class="active" %)|=Status|=Blocks the following Actions