Changes for page Player State Machine
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 34.2
edited by Alexandros Mloukie
on 2025/12/11 02:42
on 2025/12/11 02:42
Change comment:
There is no comment for this version
To version 5.1
edited by Alexandros Mloukie
on 2025/12/11 01:24
on 2025/12/11 01:24
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -Player State Machine (Test) 1 +Player State Machine - Technical Design (Test) - Content
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... ... @@ -60,71 +60,15 @@ 60 60 61 61 (% class="table-bordered" %) 62 62 (% class="active" %)|=State|=Description 63 -| {{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in.64 - |{{box}}ControlledFall{{/box}}|The player is mid-air, but maintains control over the PC.65 -| {{box}}Freefall{{/box}}|(((66 - Theplayeris mid-air, but has lost control over the PC.67 - )))68 -| {{box}}Skating{{/box}}|Theplayer is skating on top of a rail.69 -| {{box}}RockClimbing{{/box}}|Theplayer is clung onto a climbable rock surface.70 -| {{box}}RopeClimbing{{/box}}|Theplayer is currently on a climbable rope.71 -| {{box}}Grappling{{/box}}|Theplayer is currently utilizing a Grapple Hook tool.72 -| {{box}}Mounted{{/box}}|Theplayer is mounting a vehicle/ridable mob.63 +|((( 64 + 65 +)))| 66 +| | 67 +| | 68 +| | 69 +| | 70 +| | 71 +| | 72 +| | 73 73 74 ----- 75 - 76 -= 3 - Actions = 77 - 78 -== 3.1 - Traversal Actions == 79 - 80 -{{warning}} 81 -For details on any of the following actions please refer to: Traversal - Technical Design 82 -{{/warning}} 83 - 84 -{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}} {{info}}Jump{{/info}} {{info}}Fall{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} 85 - 86 -== 3.2 - Combat Actions == 87 - 88 -{{warning}} 89 -For details on any of the following actions please refer to: Combat System - Technical Design 90 -{{/warning}} 91 - 92 - {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} 93 - 94 -== 3.3 - Interaction Actions == 95 - 96 -{{warning}} 97 -For details on any of the following actions please refer to: Crafting System - Technical Design 98 -{{/warning}} 99 - 100 - {{success}}Interact{{/success}} {{success}}Construct{{/success}} 101 - 102 ----- 103 - 104 -= 4 - Statuses = 105 - 106 -== 4.1 - Status List == 107 - 108 -(% class="table-bordered" %) 109 -(% class="active" %)|=Status|=Blocks the following Actions 110 -|{{box}}Blinded{{/box}}|{{info}}Skate{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Parry{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 111 -|{{box}}Crippled{{/box}}|{{info}}Sprint{{/info}} {{info}}Jump{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{error}}Dodge{{/error}} 112 -|{{box}}Crouching{{/box}}|{{info}}Sprint{{/info}} {{error}}Dodge{{/error}} 113 -|{{box}}Sprinting{{/box}}|{{info}}Crouch{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 114 -|{{box}}Attacking{{/box}}|{{info}}Sprint{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 115 - 116 -== 4.2 - Action Induced Statuses == 117 - 118 -(% class="table-bordered" %) 119 -(% class="active" %)|=(% style="width: 127px;" %)Action|=(% style="width: 1036px;" %)Applies the following Status 120 -|(% style="width:127px" %){{info}}Sprint{{/info}}|(% style="width:1036px" %){{box}}Sprinting{{/box}} 121 -|(% style="width:127px" %){{info}}Crouch{{/info}}|(% style="width:1036px" %){{box}}Crouching{{/box}} 122 -|(% style="width:127px" %){{error}}Attack{{/error}}|(% style="width:1036px" %){{box}}Attacking{{/box}} 123 - 124 ----- 125 - 126 -= 5 - Transitions = 127 - 128 -== 5.1 - High-Level Transition Diagram == 129 - 130 130