Changes for page Player State Machine
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 34.2
edited by Alexandros Mloukie
on 2025/12/11 02:42
on 2025/12/11 02:42
Change comment:
There is no comment for this version
To version 31.1
edited by Alexandros Mloukie
on 2025/12/11 02:18
on 2025/12/11 02:18
Change comment:
There is no comment for this version
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... ... @@ -77,54 +77,8 @@ 77 77 78 78 == 3.1 - Traversal Actions == 79 79 80 -{{ warning}}81 -For details on any of the following actions please refer to :Traversal- Technical Design82 -{{/ warning}}80 +{{info}} 81 +For details on any of the following actions please refer to the Traversal document. 82 +{{/info}} 83 83 84 -{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}} {{info}}Jump{{/info}} {{info}}Fall{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} 85 - 86 -== 3.2 - Combat Actions == 87 - 88 -{{warning}} 89 -For details on any of the following actions please refer to: Combat System - Technical Design 90 -{{/warning}} 91 - 92 - {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} 93 - 94 -== 3.3 - Interaction Actions == 95 - 96 -{{warning}} 97 -For details on any of the following actions please refer to: Crafting System - Technical Design 98 -{{/warning}} 99 - 100 - {{success}}Interact{{/success}} {{success}}Construct{{/success}} 101 - 102 ----- 103 - 104 -= 4 - Statuses = 105 - 106 -== 4.1 - Status List == 107 - 108 -(% class="table-bordered" %) 109 -(% class="active" %)|=Status|=Blocks the following Actions 110 -|{{box}}Blinded{{/box}}|{{info}}Skate{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Parry{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 111 -|{{box}}Crippled{{/box}}|{{info}}Sprint{{/info}} {{info}}Jump{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{error}}Dodge{{/error}} 112 -|{{box}}Crouching{{/box}}|{{info}}Sprint{{/info}} {{error}}Dodge{{/error}} 113 -|{{box}}Sprinting{{/box}}|{{info}}Crouch{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 114 -|{{box}}Attacking{{/box}}|{{info}}Sprint{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}} 115 - 116 -== 4.2 - Action Induced Statuses == 117 - 118 -(% class="table-bordered" %) 119 -(% class="active" %)|=(% style="width: 127px;" %)Action|=(% style="width: 1036px;" %)Applies the following Status 120 -|(% style="width:127px" %){{info}}Sprint{{/info}}|(% style="width:1036px" %){{box}}Sprinting{{/box}} 121 -|(% style="width:127px" %){{info}}Crouch{{/info}}|(% style="width:1036px" %){{box}}Crouching{{/box}} 122 -|(% style="width:127px" %){{error}}Attack{{/error}}|(% style="width:1036px" %){{box}}Attacking{{/box}} 123 - 124 ----- 125 - 126 -= 5 - Transitions = 127 - 128 -== 5.1 - High-Level Transition Diagram == 129 - 130 130