Changes for page Player State Machine

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 34.2
edited by Alexandros Mloukie
on 2025/12/11 02:42
Change comment: There is no comment for this version
To version 30.1
edited by Alexandros Mloukie
on 2025/12/11 02:10
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -60,71 +60,11 @@
60 60  
61 61  (% class="table-bordered" %)
62 62  (% class="active" %)|=State|=Description
63 -|{{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in.
64 -|{{box}}Controlled Fall{{/box}}|The player is mid-air, but maintains control over the PC.
65 -|{{box}}Freefall{{/box}}|(((
66 -The player is mid-air, but has lost control over the PC.
67 -)))
68 -|{{box}}Skating{{/box}}|The player is skating on top of a rail.
69 -|{{box}}Rock Climbing{{/box}}|The player is clung onto a climbable rock surface.
70 -|{{box}}Rope Climbing{{/box}}|The player is currently on a climbable rope.
71 -|{{box}}Grappling{{/box}}|The player is currently utilizing a Grapple Hook tool.
72 -|{{box}}Mounted{{/box}}|The player is mounting a vehicle/ridable mob.
73 -
74 -----
75 -
76 -= 3 - Actions =
77 -
78 -== 3.1 - Traversal Actions ==
79 -
80 -{{warning}}
81 -For details on any of the following actions please refer to: Traversal - Technical Design
82 -{{/warning}}
83 -
84 -{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}} {{info}}Jump{{/info}} {{info}}Fall{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}}
85 -
86 -== 3.2 - Combat Actions ==
87 -
88 -{{warning}}
89 -For details on any of the following actions please refer to: Combat System - Technical Design
90 -{{/warning}}
91 -
92 - {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}}
93 -
94 -== 3.3 - Interaction Actions ==
95 -
96 -{{warning}}
97 -For details on any of the following actions please refer to: Crafting System - Technical Design
98 -{{/warning}}
99 -
100 - {{success}}Interact{{/success}} {{success}}Construct{{/success}}
101 -
102 -----
103 -
104 -= 4 - Statuses =
105 -
106 -== 4.1 - Status List ==
107 -
108 -(% class="table-bordered" %)
109 -(% class="active" %)|=Status|=Blocks the following Actions
110 -|{{box}}Blinded{{/box}}|{{info}}Skate{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Parry{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
111 -|{{box}}Crippled{{/box}}|{{info}}Sprint{{/info}} {{info}}Jump{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{error}}Dodge{{/error}}
112 -|{{box}}Crouching{{/box}}|{{info}}Sprint{{/info}} {{error}}Dodge{{/error}}
113 -|{{box}}Sprinting{{/box}}|{{info}}Crouch{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
114 -|{{box}}Attacking{{/box}}|{{info}}Sprint{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
115 -
116 -== 4.2 - Action Induced Statuses ==
117 -
118 -(% class="table-bordered" %)
119 -(% class="active" %)|=(% style="width: 127px;" %)Action|=(% style="width: 1036px;" %)Applies the following Status
120 -|(% style="width:127px" %){{info}}Sprint{{/info}}|(% style="width:1036px" %){{box}}Sprinting{{/box}}
121 -|(% style="width:127px" %){{info}}Crouch{{/info}}|(% style="width:1036px" %){{box}}Crouching{{/box}}
122 -|(% style="width:127px" %){{error}}Attack{{/error}}|(% style="width:1036px" %){{box}}Attacking{{/box}}
123 -
124 -----
125 -
126 -= 5 - Transitions =
127 -
128 -== 5.1 - High-Level Transition Diagram ==
129 -
130 -
63 +|{{box}}Idle{{/box}}|
64 +|{{box}}Controlled Fall{{/box}}|
65 +|{{box}}Idle{{/box}}|
66 +|{{box}}Idle{{/box}}|
67 +|{{box}}Idle{{/box}}|
68 +|{{box}}Idle{{/box}}|
69 +|{{box}}Idle{{/box}}|
70 +|{{box}}Idle{{/box}}|