Changes for page Player State Machine

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 33.1
edited by Alexandros Mloukie
on 2025/12/11 02:26
Change comment: There is no comment for this version
To version 4.3
edited by Alexandros Mloukie
on 2025/12/11 01:20
Change comment: Added tag [Game Design]

Summary

Details

Page properties
Title
... ... @@ -1,1 +1,1 @@
1 -Player State Machine (Test)
1 +Player State Machine - Technical Design (Test)
Content
... ... @@ -60,25 +60,13 @@
60 60  
61 61  (% class="table-bordered" %)
62 62  (% class="active" %)|=State|=Description
63 -|{{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in.
64 -|{{box}}Controlled Fall{{/box}}|The player is mid-air, but maintains control over the PC.
65 -|{{box}}Freefall{{/box}}|(((
66 -The player is mid-air, but has lost control over the PC.
67 -)))
68 -|{{box}}Skating{{/box}}|The player is skating on top of a rail.
69 -|{{box}}Rock Climbing{{/box}}|The player is clung onto a climbable rock surface.
70 -|{{box}}Rope Climbing{{/box}}|The player is currently on a climbable rope.
71 -|{{box}}Grappling{{/box}}|The player is currently utilizing a Grapple Hook tool.
72 -|{{box}}Mounted{{/box}}|The player is mounting a vehicle/ridable mob.
63 +| |
64 +| |
65 +| |
66 +| |
67 +| |
68 +| |
69 +| |
70 +| |
73 73  
74 -----
75 -
76 -= 3 - Actions =
77 -
78 -{{info}}Walk{{/info}} {{info}}Walk{{/info}}
79 -
80 -----
81 -
82 -= 4 - Statuses =
83 -
84 -
72 +{{dropdown/}}