Changes for page Player State Machine
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 33.1
edited by Alexandros Mloukie
on 2025/12/11 02:26
on 2025/12/11 02:26
Change comment:
There is no comment for this version
To version 4.3
edited by Alexandros Mloukie
on 2025/12/11 01:20
on 2025/12/11 01:20
Change comment:
Added tag [Game Design]
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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- Title
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... ... @@ -1,1 +1,1 @@ 1 -Player State Machine (Test) 1 +Player State Machine - Technical Design (Test) - Content
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... ... @@ -60,25 +60,13 @@ 60 60 61 61 (% class="table-bordered" %) 62 62 (% class="active" %)|=State|=Description 63 -|{{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in. 64 -|{{box}}Controlled Fall{{/box}}|The player is mid-air, but maintains control over the PC. 65 -|{{box}}Freefall{{/box}}|((( 66 -The player is mid-air, but has lost control over the PC. 67 -))) 68 -|{{box}}Skating{{/box}}|The player is skating on top of a rail. 69 -|{{box}}Rock Climbing{{/box}}|The player is clung onto a climbable rock surface. 70 -|{{box}}Rope Climbing{{/box}}|The player is currently on a climbable rope. 71 -|{{box}}Grappling{{/box}}|The player is currently utilizing a Grapple Hook tool. 72 -|{{box}}Mounted{{/box}}|The player is mounting a vehicle/ridable mob. 63 +| | 64 +| | 65 +| | 66 +| | 67 +| | 68 +| | 69 +| | 70 +| | 73 73 74 ----- 75 - 76 -= 3 - Actions = 77 - 78 -{{info}}Walk{{/info}} {{info}}Walk{{/info}} 79 - 80 ----- 81 - 82 -= 4 - Statuses = 83 - 84 - 72 +{{dropdown/}}