Changes for page Player State Machine

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 33.1
edited by Alexandros Mloukie
on 2025/12/11 02:26
Change comment: There is no comment for this version
To version 35.1
edited by Alexandros Mloukie
on 2025/12/11 03:03
Change comment: There is no comment for this version

Summary

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Content
... ... @@ -75,10 +75,131 @@
75 75  
76 76  = 3 - Actions =
77 77  
78 -{{info}}Walk{{/info}} {{info}}Walk{{/info}}
78 +== 3.1 - Traversal Actions ==
79 79  
80 +{{warning}}
81 +For details on any of the following actions please refer to: Traversal - Technical Design
82 +{{/warning}}
83 +
84 +{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}} {{info}}Jump{{/info}} {{info}}Fall{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}}
85 +
86 +== 3.2 - Combat Actions ==
87 +
88 +{{warning}}
89 +For details on any of the following actions please refer to: Combat System - Technical Design
90 +{{/warning}}
91 +
92 + {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}}
93 +
94 +== 3.3 - Interaction Actions ==
95 +
96 +{{warning}}
97 +For details on any of the following actions please refer to: Crafting System - Technical Design
98 +{{/warning}}
99 +
100 + {{success}}Interact{{/success}} {{success}}Construct{{/success}}
101 +
80 80  ----
81 81  
82 82  = 4 - Statuses =
83 83  
84 -
106 +== 4.1 - Status List ==
107 +
108 +(% class="table-bordered" %)
109 +(% class="active" %)|=Status|=Blocks the following Actions
110 +|{{box}}Blinded{{/box}}|{{info}}Skate{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Parry{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
111 +|{{box}}Crippled{{/box}}|{{info}}Sprint{{/info}} {{info}}Jump{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{error}}Dodge{{/error}}
112 +|{{box}}Crouching{{/box}}|{{info}}Sprint{{/info}} {{error}}Dodge{{/error}}
113 +|{{box}}Sprinting{{/box}}|{{info}}Crouch{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
114 +|{{box}}Attacking{{/box}}|{{info}}Sprint{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
115 +
116 +== 4.2 - Action Induced Statuses ==
117 +
118 +(% class="table-bordered" %)
119 +(% class="active" %)|=(% style="width: 127px;" %)Action|=(% style="width: 1036px;" %)Applies the following Status
120 +|(% style="width:127px" %){{info}}Sprint{{/info}}|(% style="width:1036px" %){{box}}Sprinting{{/box}}
121 +|(% style="width:127px" %){{info}}Crouch{{/info}}|(% style="width:1036px" %){{box}}Crouching{{/box}}
122 +|(% style="width:127px" %){{error}}Attack{{/error}}|(% style="width:1036px" %){{box}}Attacking{{/box}}
123 +
124 +----
125 +
126 += 5 - Transitions =
127 +
128 +== 5.1 - High-Level Transition Diagram ==
129 +
130 +[[image:1765417604690-575.png]]
131 +
132 +== 5.2 - Per-State Transition Tables ==
133 +
134 +=== 5.2.1 - {{box}}Idle{{/box}} Transitions ===
135 +
136 +(% class="table-bordered" %)
137 +(% class="active" %)|=Available Actions|=Transitions to State
138 +|{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}}|-
139 +|{{info}}Jump{{/info}}|{{box}}Controlled Fall{{/box}}
140 +|{{info}}Fall{{/info}} with Stamina|{{box}}Controlled Fall{{/box}}
141 +|{{info}}Rock Climb{{/info}}|{{box}}Rock Climbing{{/box}}
142 +|{{info}}Rope Climb{{/info}}|{{box}}Rope Climbing{{/box}}
143 +|{{info}}Grapple{{/info}}|{{box}}Grappling{{/box}}
144 +|{{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}}|-
145 +|{{success}}Interact{{/success}} {{success}}Construct{{/success}} with object or station|-
146 +|{{success}}Interact{{/success}} with mount|{{box}}Mounted{{/box}}
147 +
148 +=== 5.2.2 - {{box}}Controlled Fall{{/box}} Transitions ===
149 +
150 +(% class="table-bordered" %)
151 +(% class="active" %)|=Available Actions|=Transitions to State
152 +|{{info}}Fall{{/info}} land on ground|{{box}}Idle{{/box}}
153 +|{{info}}Fall{{/info}} land on rail|{{box}}Skating{{/box}}
154 +|{{info}}Fall{{/info}} out of Stamina or after X seconds|{{box}}Freefall{{/box}}
155 +|{{info}}Rock Climb{{/info}}|{{box}}Rock Climbing{{/box}}
156 +|{{info}}Rope Climb{{/info}}|{{box}}Rope Climbing{{/box}}
157 +|{{info}}Grapple{{/info}}|{{box}}Grappling{{/box}}
158 +
159 +=== 5.2.3 - {{box}}Freefall{{/box}} Transitions ===
160 +
161 +(% class="table-bordered" %)
162 +(% class="active" %)|=Available Actions|=Transitions to State
163 +|{{info}}Fall{{/info}} land on a solid surface|{{box}}Idle{{/box}}
164 +
165 +=== 5.2.4 - {{box}}Skating{{/box}} Transitions ===
166 +
167 +(% class="table-bordered" %)
168 +(% class="active" %)|=Available Actions|=Transitions to State
169 +|{{info}}Jump{{/info}}|{{box}}Controlled Fall{{/box}}
170 +|{{info}}Grapple{{/info}}|{{box}}Grappling{{/box}}
171 +
172 +=== 5.2.5 - {{box}}Rock Climbing{{/box}} Transitions ===
173 +
174 +(% class="table-bordered" %)
175 +(% class="active" %)|=Available Actions|=Transitions to State
176 +|{{info}}Jump{{/info}}|{{box}}Controlled Fall{{/box}}
177 +|{{info}}Fall{{/info}} when out of Stamina|{{box}}Controlled Fall{{/box}} → {{box}}Freefall{{/box}}
178 +|{{info}}Rock Climb{{/info}} end Rock Climb on ground|{{box}}Idle{{/box}}
179 +|{{info}}Grapple{{/info}}|{{box}}Grappling{{/box}}
180 +
181 +=== 5.2.6 - {{box}}Rope Climbing{{/box}} Transitions ===
182 +
183 +(% class="table-bordered" %)
184 +(% class="active" %)|=Available Actions|=Transitions to State
185 +|{{info}}Jump{{/info}}|{{box}}Controlled Fall{{/box}}
186 +|{{info}}Fall{{/info}} when out of Stamina|{{box}}Controlled Fall{{/box}} → {{box}}Freefall{{/box}}
187 +|{{info}}Rope Climb{{/info}} end Rope Climb on ground|{{box}}Idle{{/box}}
188 +|{{info}}Grapple{{/info}}|{{box}}Grappling{{/box}}
189 +
190 +=== 5.2.7 - {{box}}Grappling{{/box}} Transitions ===
191 +
192 +(% class="table-bordered" %)
193 +(% class="active" %)|=Available Actions|=Transitions to State
194 +|{{info}}Jump{{/info}}|{{box}}Controlled Fall{{/box}}
195 +|{{info}}Fall{{/info}} when out of Stamina|{{box}}Controlled Fall{{/box}} → {{box}}Freefall{{/box}}
196 +|{{info}}Rock Climb{{/info}}|{{box}}Rock Climbing{{/box}}
197 +|{{info}}Rope Climb{{/info}}|{{box}}Rope Climbing{{/box}}
198 +|{{info}}Grapple{{/info}} end Grapple on ground|{{box}}Idle{{/box}}
199 +
200 +=== 5.2.8 - {{box}}Mounted{{/box}} Transitions ===
201 +
202 +(% class="table-bordered" %)
203 +(% class="active" %)|=Available Actions|=Transitions to State
204 +|{{info}}Walk{{/info}}|-
205 +|{{success}}Interact{{/success}} to dismount|{{box}}Idle{{/box}}
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