Changes for page Player State Machine
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 31.1
edited by Alexandros Mloukie
on 2025/12/11 02:18
on 2025/12/11 02:18
Change comment:
There is no comment for this version
To version 5.1
edited by Alexandros Mloukie
on 2025/12/11 01:24
on 2025/12/11 01:24
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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- Title
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... ... @@ -1,1 +1,1 @@ 1 -Player State Machine (Test) 1 +Player State Machine - Technical Design (Test) - Content
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... ... @@ -60,25 +60,15 @@ 60 60 61 61 (% class="table-bordered" %) 62 62 (% class="active" %)|=State|=Description 63 -| {{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in.64 - |{{box}}ControlledFall{{/box}}|The player is mid-air, but maintains control over the PC.65 -| {{box}}Freefall{{/box}}|(((66 - Theplayeris mid-air, but has lost control over the PC.67 - )))68 -| {{box}}Skating{{/box}}|Theplayer is skating on top of a rail.69 -| {{box}}RockClimbing{{/box}}|Theplayer is clung onto a climbable rock surface.70 -| {{box}}RopeClimbing{{/box}}|Theplayer is currently on a climbable rope.71 -| {{box}}Grappling{{/box}}|Theplayer is currently utilizing a Grapple Hook tool.72 -| {{box}}Mounted{{/box}}|Theplayer is mounting a vehicle/ridable mob.63 +|((( 64 + 65 +)))| 66 +| | 67 +| | 68 +| | 69 +| | 70 +| | 71 +| | 72 +| | 73 73 74 ----- 75 - 76 -= 3 - Actions = 77 - 78 -== 3.1 - Traversal Actions == 79 - 80 -{{info}} 81 -For details on any of the following actions please refer to the Traversal document. 82 -{{/info}} 83 - 84 84