Changes for page Player State Machine

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 29.1
edited by Alexandros Mloukie
on 2025/12/11 02:09
Change comment: There is no comment for this version
To version 34.2
edited by Alexandros Mloukie
on 2025/12/11 02:42
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -60,11 +60,71 @@
60 60  
61 61  (% class="table-bordered" %)
62 62  (% class="active" %)|=State|=Description
63 -|{{box}}Idle{{/box}}|
64 -|(% style="box-color:blue; color:#753800" %){{box}}Controlled Fall{{/box}}|
65 -|{{box}}Idle{{/box}}|
66 -|{{box}}Idle{{/box}}|
67 -|{{box}}Idle{{/box}}|
68 -|{{box}}Idle{{/box}}|
69 -|{{box}}Idle{{/box}}|
70 -|{{box}}Idle{{/box}}|
63 +|{{box}}Idle{{/box}}|Default player State. Allows for most of the movement and combat actions the player can partake in.
64 +|{{box}}Controlled Fall{{/box}}|The player is mid-air, but maintains control over the PC.
65 +|{{box}}Freefall{{/box}}|(((
66 +The player is mid-air, but has lost control over the PC.
67 +)))
68 +|{{box}}Skating{{/box}}|The player is skating on top of a rail.
69 +|{{box}}Rock Climbing{{/box}}|The player is clung onto a climbable rock surface.
70 +|{{box}}Rope Climbing{{/box}}|The player is currently on a climbable rope.
71 +|{{box}}Grappling{{/box}}|The player is currently utilizing a Grapple Hook tool.
72 +|{{box}}Mounted{{/box}}|The player is mounting a vehicle/ridable mob.
73 +
74 +----
75 +
76 += 3 - Actions =
77 +
78 +== 3.1 - Traversal Actions ==
79 +
80 +{{warning}}
81 +For details on any of the following actions please refer to: Traversal - Technical Design
82 +{{/warning}}
83 +
84 +{{info}}Walk{{/info}} {{info}}Sprint{{/info}} {{info}}Crouch{{/info}} {{info}}Jump{{/info}} {{info}}Fall{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}}
85 +
86 +== 3.2 - Combat Actions ==
87 +
88 +{{warning}}
89 +For details on any of the following actions please refer to: Combat System - Technical Design
90 +{{/warning}}
91 +
92 + {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}}
93 +
94 +== 3.3 - Interaction Actions ==
95 +
96 +{{warning}}
97 +For details on any of the following actions please refer to: Crafting System - Technical Design
98 +{{/warning}}
99 +
100 + {{success}}Interact{{/success}} {{success}}Construct{{/success}}
101 +
102 +----
103 +
104 += 4 - Statuses =
105 +
106 +== 4.1 - Status List ==
107 +
108 +(% class="table-bordered" %)
109 +(% class="active" %)|=Status|=Blocks the following Actions
110 +|{{box}}Blinded{{/box}}|{{info}}Skate{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Parry{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
111 +|{{box}}Crippled{{/box}}|{{info}}Sprint{{/info}} {{info}}Jump{{/info}} {{info}}Skate{{/info}} {{info}}Rock Climb{{/info}} {{error}}Dodge{{/error}}
112 +|{{box}}Crouching{{/box}}|{{info}}Sprint{{/info}} {{error}}Dodge{{/error}}
113 +|{{box}}Sprinting{{/box}}|{{info}}Crouch{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
114 +|{{box}}Attacking{{/box}}|{{info}}Sprint{{/info}} {{info}}Rock Climb{{/info}} {{info}}Rope Climb{{/info}} {{info}}Grapple{{/info}} {{error}}Attack{{/error}} {{error}}Block{{/error}} {{error}}Parry{{/error}} {{error}}Dodge{{/error}} {{error}}Use Off-Hand{{/error}} {{success}}Interact{{/success}} {{success}}Construct{{/success}}
115 +
116 +== 4.2 - Action Induced Statuses ==
117 +
118 +(% class="table-bordered" %)
119 +(% class="active" %)|=(% style="width: 127px;" %)Action|=(% style="width: 1036px;" %)Applies the following Status
120 +|(% style="width:127px" %){{info}}Sprint{{/info}}|(% style="width:1036px" %){{box}}Sprinting{{/box}}
121 +|(% style="width:127px" %){{info}}Crouch{{/info}}|(% style="width:1036px" %){{box}}Crouching{{/box}}
122 +|(% style="width:127px" %){{error}}Attack{{/error}}|(% style="width:1036px" %){{box}}Attacking{{/box}}
123 +
124 +----
125 +
126 += 5 - Transitions =
127 +
128 +== 5.1 - High-Level Transition Diagram ==
129 +
130 +