Wiki source code of Rope Climbing Mechanic

Version 9.1 by Utku Dagli on 2026/02/19 20:21

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Utku Dagli 1.1 1 = 0 - Introduction =
2
3 This document outlines the basics of the rope mechanic, describing how it works, how to obtain the necessary item and how to use it.
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5
6 == 0.1 - Disclaimer ==
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8 This document is a living document, and any specific mechanics, variables, names, numbers and more are subject to change. Any given variable serves as a starting point that can be tested, adapted, and polished for future needs. The task assignee may modify any values and test different variables to find the optimal result. If you need additional help or further explanation, please contact {{mention reference="XWiki.utkudagli" style="FULL_NAME" anchor="XWiki-utkudagli-fwwajs"/}}.
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10
11 == 0.2 - Terminology ==
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13 |PC|Player Character
14
15 ----
16
17 = 1 - Overview =
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19 |(% style="width:158px" %)Purpose|(% style="width:1333px" %)Allows the player to climb the elevated areas.
20 |(% style="width:158px" %)Type|(% style="width:1333px" %)Traversal Tool
Utku Dagli 7.1 21 |(% style="width:158px" %)Usage|(% style="width:1333px" %)(((
Utku Dagli 8.1 22 1. Attach the anchor to a rock or a tree, and then the rope will drop.
Utku Dagli 7.1 23 1. The player will interact with the rope to hold it, then climb up or down.
24 11. The player can remove the rope from the ground and place it elsewhere.
25 )))
Utku Dagli 1.1 26 |(% style="width:158px" %)How to Obtain|(% style="width:1333px" %)Crafting. Details of which items and tools are needed to craft this item will be specified later.
Utku Dagli 6.1 27 |(% style="width:158px" %)How to Apply|(% style="width:1333px" %)(((
28 1. Player crafts the item
Utku Dagli 8.1 29 1. Select the rope from the list of items.
Utku Dagli 6.1 30 1. When the PC has the item on hand, the rope anchor's silhouette will appear on the ground.
31 1. If the terrain is suitable, the silhouette will appear green; if not, it will appear red.
32 11. Hard terrain is unsuitable for installing the rope anchor; soft terrain is suitable.
33 )))
Utku Dagli 5.1 34 |(% style="width:158px" %)Technical Desing|(% style="width:1333px" %)For technical specifications, check the [[Traversal>>Game Design.Traversal.WebHome]] documents.
Utku Dagli 1.1 35
36 == 1.1 How to Apply ==
37
38 == [[image:Rope How to Climb.png]] ==
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40
41 == 1.2 - Climbing Controls ==
42
43 |**Action**|**Input**
44 |Climb up|Moving Forward Button
45 |Climb down|Moving Backward Button
46 |Placing the anchor down|Left Mouse Button
47 |Picking the rope to climb|Interaction Button
48 |Slide down the rope|Shift + Moving Backward Button
49 |Letting the rope go (Dropping it down)|Cance button
50
51 == 1.3 - Definable Variables ==
52
53 (Definable variables are stated under the Traversal technical documentation under the 2.7 Rope Section.)
54
55 |Variable|Type|Value
56 |Rope Length|Float|30 meters
57 |Stamine Cost per Second|Float"|%1 of the max stamina
Utku Dagli 9.1 58
59 == 1.4 Reference Images. ==