Changes for page Player Character
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 9.2
edited by Alexandros Mloukie
on 2026/01/12 19:51
on 2026/01/12 19:51
Change comment:
Update document after refactoring.
To version 8.1
edited by Alexandros Mloukie
on 2025/12/14 19:20
on 2025/12/14 19:20
Change comment:
There is no comment for this version
Summary
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Page properties (3 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 - GameDesign.WebHome1 +Test file.WebHome - Tags
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... ... @@ -1,1 +1,0 @@ 1 -Technical Design|Game Design - Content
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... ... @@ -134,8 +134,11 @@ 134 134 |Item Size|Defines the size of the item (e.g. 2x2, 3x6 etc.) 135 135 |Item Weight|Contributes to the current load the player is carrying, and affects [[Stamina efficiency>>doc:||anchor="WeightImpact"]] 136 136 137 -To be able to acquire an item the newitemmust fit inside theinventory without overlappingwith other items,evenif the MaximumLoad isexceeded.137 +To be able to acquire an item the following conditions **must** be met: 138 138 139 +* The weight of the item, added to the current total weight within the PC's inventory, must not exceed the MaximumLoad 140 +* The new item must fit inside the inventory without overlapping with other items 141 + 139 139 == 5.3 - Weight Impact{{id name="WeightImpact"/}} == 140 140 141 141 The following table shows the relation between the current percentage of weight within the PC's inventory, to its impact on mobility: