Changes for page Player Character
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 8.2
edited by Alexandros Mloukie
on 2025/12/14 19:20
on 2025/12/14 19:20
Change comment:
Added tag [Technical Design]
To version 9.2
edited by Alexandros Mloukie
on 2026/01/12 19:51
on 2026/01/12 19:51
Change comment:
Update document after refactoring.
Summary
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Page properties (3 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 - Testfile.WebHome1 +Game Design.WebHome - Tags
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... ... @@ -1,1 +1,1 @@ 1 -Technical Design 1 +Technical Design|Game Design - Content
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... ... @@ -134,11 +134,8 @@ 134 134 |Item Size|Defines the size of the item (e.g. 2x2, 3x6 etc.) 135 135 |Item Weight|Contributes to the current load the player is carrying, and affects [[Stamina efficiency>>doc:||anchor="WeightImpact"]] 136 136 137 -To be able to acquire an item the followingconditions**must**be met:137 +To be able to acquire an item the new item must fit inside the inventory without overlapping with other items, even if the MaximumLoad is exceeded. 138 138 139 -* The weight of the item, added to the current total weight within the PC's inventory, must not exceed the MaximumLoad 140 -* The new item must fit inside the inventory without overlapping with other items 141 - 142 142 == 5.3 - Weight Impact{{id name="WeightImpact"/}} == 143 143 144 144 The following table shows the relation between the current percentage of weight within the PC's inventory, to its impact on mobility: