Changes for page Looting System
Last modified by Alexandros Mloukie on 2026/01/26 19:12
From version 6.1
edited by Alexandros Mloukie
on 2026/01/20 16:03
on 2026/01/20 16:03
Change comment:
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To version 7.2
edited by Alexandros Mloukie
on 2026/01/20 16:07
on 2026/01/20 16:07
Change comment:
There is no comment for this version
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... ... @@ -7,8 +7,8 @@ 7 7 (% class="wikigeneratedid" %) 8 8 [[image:Looting Manual.png]] 9 9 10 -= 1 - LootingProcess=10 += 1 - Enemy Inventory = 11 11 12 - ==1.1-EnemyInventory==12 +Every enemy in the game needs to have access to their very own inventory. This can probably use the {{info}}MAWInventoryComponent{{/info}} already used for the player. The inventory will be populated with items on __enemy spawn__ instead of on-death. The items that will occupy the inventory will be defined through a {{success}}Data Table{{/success}}, so designers can easily tweak values later on. 13 13 14 - Everyenemy in the game needs to have access to their very own inventory. This can use the {{success}}MAWInventoryComponent{{/success}}14 +