Item Acquisition

Version 1.1 by Alexandros Mloukie on 2025/12/11 14:28


0 - Introduction

This document defines the sources of items within the game, as well as their respective methods of acquisition. It outlines:

  • The sources through which items are acquired
  • The acquisition mechanic involved
  • Details about the technical implementation of systems necessary for the correct function of the gameplay as a whole

0.1 - Disclaimer

This is a living document, and any specifics pertaining to the mechanics, numbers, and more, are subject to change. The assignee of this task is free to apply any values, effects, and other unspecified elements, or contact Adam Janus or Alexandros Mloukie to get further guidelines.

0.2 - Terminology

TermMeaning
PCPlayer Character

1 - Sources of Items

There are multiple sources of items in-game, though they can be broadly split into 3 distinct categories:

CategoryDefinition
EntitiesThis includes collecting items via Looting enemy corpses, as well as collecting resources from neutral/friendly creatures
EnvironmentThis includes Mining, and Foraging resources from inanimate sources
ExplorationThis includes item pickups, as well as chests found by exploring the world, or completing quests

Note: These are for items acquired from the environment, and do not include crafting or other processing methods