Changes for page Item Acquisition

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 9.2
edited by Alexandros Mloukie
on 2025/12/12 09:13
Change comment: There is no comment for this version
To version 8.1
edited by Alexandros Mloukie
on 2025/12/11 22:19
Change comment: There is no comment for this version

Summary

Details

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Content
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1 +{{toc/}}
2 +
3 +----
4 +
1 1  = 0 - Introduction =
2 2  
3 3  This document defines the sources of items within the game, as well as their respective methods of acquisition. It outlines:
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136 136  
137 137  == 2.2 Replenishable Source Component ==
138 138  
139 -This component is responsible for handling the functionality used by the forageable actors, as well as mineral growths.
140 -
141 -(% class="table-bordered" %)
142 -(% class="active" %)|=Variable Name|=Type|=Details
143 -|GrowthMesh|{{info}}Mesh{{/info}}|The mesh used for the forageable/minable part of the actor.
144 -| |{{success}}Float{{/success}}(((
145 145  
146 -)))|
147 -| |{{success}}Float{{/success}}|
148 -| |{{info}}Mesh{{/info}}|
149 -