Changes for page Item Acquisition
Last modified by Alexandros Mloukie on 2026/01/12 19:51
From version 12.1
edited by Alexandros Mloukie
on 2025/12/12 09:14
on 2025/12/12 09:14
Change comment:
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To version 8.1
edited by Alexandros Mloukie
on 2025/12/11 22:19
on 2025/12/11 22:19
Change comment:
There is no comment for this version
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... ... @@ -1,3 +1,7 @@ 1 +{{toc/}} 2 + 3 +---- 4 + 1 1 = 0 - Introduction = 2 2 3 3 This document defines the sources of items within the game, as well as their respective methods of acquisition. It outlines: ... ... @@ -136,13 +136,4 @@ 136 136 137 137 == 2.2 Replenishable Source Component == 138 138 139 -This component is responsible for handling the functionality used by the forageable actors, as well as mineral growths. 140 - 141 -(% class="table-bordered" %) 142 -(% class="active" %)|=Variable Name|=Type|=Details 143 -|GrowthMesh|{{info}}Mesh{{/info}}|The mesh used for the forageable/minable part of the actor. 144 -| |{{success}}Float{{/success}}((( 145 145 146 -)))| 147 -| |{{success}}Float{{/success}}| 148 -| |{{info}}Mesh{{/info}}|