Changes for page Item Acquisition

Last modified by Alexandros Mloukie on 2026/01/12 19:51

From version 1.1
edited by Alexandros Mloukie
on 2025/12/11 14:28
Change comment: There is no comment for this version
To version 1.2
edited by Alexandros Mloukie
on 2025/12/11 14:28
Change comment: There is no comment for this version

Summary

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Content
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27 27  There are multiple sources of items in-game, though they can be broadly split into 3 distinct categories:
28 28  
29 29  (% class="table-bordered" %)
30 -(% class="active" %)|=Category|=Definition
31 -|Entities|This includes collecting items via Looting enemy corpses, as well as collecting resources from neutral/friendly creatures
32 -|Environment|This includes Mining, and Foraging resources from inanimate sources
33 -|Exploration|This includes item pickups, as well as chests found by exploring the world, or completing quests
30 +(% class="active" %)|=(% style="width: 159px;" %)Category|=(% style="width: 1003px;" %)Definition
31 +|(% style="width:159px" %)Entities|(% style="width:1003px" %)This includes collecting items via Looting enemy corpses, as well as collecting resources from neutral/friendly creatures
32 +|(% style="width:159px" %)Environment|(% style="width:1003px" %)This includes Mining, and Foraging resources from inanimate sources
33 +|(% style="width:159px" %)Exploration|(% style="width:1003px" %)This includes item pickups, as well as chests found by exploring the world, or completing quests
34 34  
35 35  {{info}}
36 36  Note: These are for items acquired from the environment, and do not include crafting or other processing methods
37 37  {{/info}}
38 38  
39 +== 1.1 - Acquisition Mechanics ==
40 +
41 +=== 1.1.1 - Looting ===
42 +
39 39